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GVU Technical Reports >
Please use this identifier to cite or link to this item:
http://hdl.handle.net/1853/3329
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| Title: | Determination of the Correct Eye Position for Viewing Perspective Images of 3D Scenes |
| Authors: | Jang, Justin Rossignac, Jaroslaw R. |
| Subjects : | Computer graphics 3D graphics Perspective images |
| Issue Date: | 2001 |
| Publisher: | Georgia Institute of Technology |
| Series/Report no.: | GVU Technical Report;GIT-GVU-01-14 |
| Abstract: | Realistic viewing of perspective images requires placing the viewer at the correct location. In this paper, we present a technique for determining the correct viewing location for perspective images of 3D scenes. The technique is based on the determination of three vanishing points in mutually orthogonal directions. We also use this technique to devise a simple method for manually drawing images of rectangular prisms in correct perspective with respect to a viewpoint. |
| Type: | Technical Report |
| URI: | http://hdl.handle.net/1853/3329 |
| Appears in Collections: | GVU Technical Reports
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