CST: Constructive Solid Trimming for Rendering BReps and CSG
Rossignac, Jaroslaw R.
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To eliminate the need to evaluate the intersection curves in explicit representations of surface cutouts or of trimmed faces in BReps of CSG solids, we advocate using Constructive Solid Trimming (CST). A CST face is the intersection of a surface with a Blist representation of a trimming CSG volume. We propose a new, GPU-based, CSG rendering algorithm, which trims the boundary of each primitive using a Blist of its Active Zone. This approach is faster than the previously reported Blister approach, eliminates occasional speckles of wrongly colored pixels, and provides additional capabilities: painting on surfaces, rendering semitransparent CSG models, and highlighting selected features in the BReps of CSG models.