Integrating Perceptual and Symbolic Information in VR

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Please use this identifier to cite or link to this item: http://hdl.handle.net/1853/3566

Title: Integrating Perceptual and Symbolic Information in VR
Author: Bolter, J. David ; Hodges, Larry F. ; Meyer, Thomas C. ; Nichols, Alison
Abstract: Inside or outside the lab, most current VR aims at reproducing perceptual experience. The goal is to give the user the sensation that he or she is walking along a hallway in a building, flying over a city, or riding in a vehicle. However, if virtual reality is ever going to "break out" into general purpose computing, then it has to provide more than a perceptual experience. It has to reproduce the capabilities of current computers to manipulate symbols as well. Symbol manipulation is an essential part of what computers do in applications ranging from numerical analysis to database management to word processing and communication.
Type: Technical Report
URI: http://hdl.handle.net/1853/3566
Date: 1995
Relation: GVU Technical Report;GIT-GVU-95-22
Publisher: Georgia Institute of Technology
Subject: Virtual environments
Virtual reality
User interface
Computer graphics
Usability

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