WiMP (Widgets, Menus, and Pointing) Design Tools for Virtual Environments
Bowman, Douglas A.
Hodges, Larry F.
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Many early virtual environment (VE) applications were simple walkthroughs. The effect was intended to be visual, with little or no direct manipulation of the space by the user. A logical next step is the creation of interfaces and tools that allow a user to design within an immersive space. In this paper we identify issues and desired attributes for immersive design tools. We also describe a preliminary design metaphor, WiMP, that combines menus, pointing, direct manipulation, and widgets to provide a useful set of design tools.