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    Geometric Considerations for Stereoscopic Virtual Environments

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    93-02.pdf (1.337Mb)
    Date
    1993
    Author
    Hodges, Larry F.
    Davis, Elizabeth Thorpe
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    Abstract
    We examine the relationship between the different geometries implicit in a stereoscopic virtual environment. In particular, we examine in detail the relationship of retinal disparity, fixation point, binocular visual direction, and screen parallax. We introduce the concept of a volumetric spatial unit called a stereoscopic voxel. Due to the shape of stereoscopic voxels, apparent depth of points in space may be affected by their horizontal placement.
    URI
    http://hdl.handle.net/1853/3609
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    • GVU Center Technical Reports [541]

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