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dc.contributor.authorHudson, Scott E.
dc.contributor.authorStasko, John T.
dc.date.accessioned2004-11-24T14:32:56Z
dc.date.available2004-11-24T14:32:56Z
dc.date.issued1993
dc.identifier.urihttp://hdl.handle.net/1853/3627
dc.description.abstractAnimation can be a very effective mechanism to convey information in visualization and user interface settings. However, integrating animated presentations into user interfaces has typically been a difficult task since, to date, there has been little or no explicit support for animation in window systems or user interface toolkits. This paper describes how the Artkit user interface toolkit has been extended with new animation support abstractions designed to overcome this problem. These abstractions provide a powerful, but convenient base for building a range of animations, supporting techniques such as simple motion-blur, "squash and stretch", use of arcing trajectories, anticipation and follow through, and "slow-in / slow-out" transitions. Because these abstractions are provided by the toolkit they are reusable and may be freely mixed with more conventional user interface techniques. In addition, the Artkit implementation of these abstractions is robust in the face of systems (such as the X Window System and Unix) which can be ill-behaved with respect to timing considerations.en
dc.format.extent159389 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.publisherGeorgia Institute of Technologyen
dc.relation.ispartofseriesGVU Technical Report;GIT-GVU-93-17
dc.subjectObject-oriented user interface toolkitsen
dc.subjectWindow systemsen
dc.subjectAnimation techniquesen
dc.subjectDynamic interfacesen
dc.subjectMotion bluren
dc.subjectReal-time schedulingen
dc.titleAnimation Support in a User Interface Toolkit: Flexible, Robust, and Reusable Abstractionsen
dc.typeTechnical Reporten


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