Now showing items 1-20 of 64

    • Acoustic feedback training in adaptive rowing 

      Schaffert, Nina; Mattes, Klaus (Georgia Institute of Technology, 2012-06)
      Acoustic information contributes to the timing of human movements as sound conveys time-critical structures subliminally. That is of crucial importance for the technique training in high performance sports, where a successful ...
    • Acoustic interface for tremor analysis 

      Pirrò, David; Wankhammer, Alexander; Schwingenschuh, Petra; Höldrich, Robert; Sontacchi, Alois (Georgia Institute of Technology, 2012-06)
      In this paper we introduce new methods for real-time acoustical tremor diagnosis. We outline the problems of tremor diagnosis in the clinical context and discuss how sonification can complement and expand the existing tools ...
    • Affected States: Analysis and Sonification of Twitter Music Trends 

      Ash, Kingsley (Georgia Institute of Technology, 2012-06)
      This paper describes an approach to the sonification of real- time twitter music trend data realized for the ICAD 2012 Sonification Competition: Listening to the World Listening. The paper will discuss the techniques used ...
    • An alternative implementation of VBAP with graphical interface for sound motion design 

      Choi, Hongchan (Georgia Institute of Technology, 2012-06)
      An implementation of vector-based amplitude panning (VBAP) for spatial display of sonified data is presented. The proposed method offers an implicit conversion from Spherical to Cartesian coordinates thus being particularly ...
    • Analog synthesizers in the classroom: How creative play, musical composition, and project-based learning can enhance STEM standard literacy and self-efficacy 

      Howe, Christopher David (Georgia Institute of Technology, 2015-04-24)
      The state of STEM education in America's high schools is currently in flux, with billions annually being poured into the NSF to increase national STEM literacy. Hands-on project-based learning interventions in the STEM ...
    • Aquarium fugue: interactive sonification for children and visually impaired audience in informal learning environments 

      Jeon, Myounghoon; Winton, Riley J.; Yim, Jung-Bin; Bruce, Carrie M.; Walker, Bruce N. (Georgia Institute of Technology, 2012-06)
      In response to the need for more accessible Informal Learning Environments (ILEs), the Georgia Tech Accessible Aquarium Project has been studying sonification for the use in live exhibit interpretation in aquariums. The ...
    • Audience participation using mobile phones as musical instruments 

      Lee, Sang Won (Georgia Institute of Technology, 2012-05-21)
      This research aims at a music piece for audience participation using mobile phones as musical instruments in a music concert setting. Inspired by the ubiquity of smart phones, I attempted to accomplish audience engagement ...
    • Auditory Support for Situation Awareness in Video Surveillance 

      Höferlin, Benjamin; Höferlin, Markus; Goloubets, Boris; Heidemann, Gunther; Weiskopf, Daniel (Georgia Institute of Technology, 2012-06)
      We introduce a parameter mapping sonification to support situational awareness of surveillance operators during their task of monitoring video data. The presented auditory display produces a continuous ambient soundscape ...
    • Automatic accompaniment of vocal melodies in the context of popular music 

      Cao, Xiang (Georgia Institute of Technology, 2009-04-08)
      A piece of popular music is usually defined as a combination of vocal melody and instrumental accompaniment. People often start with the melody part when they are trying to compose or reproduce a piece of popular music. ...
    • Beyond visualization: on using sonification methods to make business processes more accessible to users 

      Hildebrandt, Tobias; Kriglstein, Simone; Rinderle-Ma, Stefanie (Georgia Institute of Technology, 2012-06)
      Visualization of business process models with large numbers of process activities and running instances in different execution states show various limitations. Hence, using sonification methods becomes a promising idea to ...
    • Capturing audience experience via mobile biometrics 

      Fan, Yuan-Yi; Weber, René (Georgia Institute of Technology, 2012-06)
      Different from computer vision based approaches in audience participation research, such as in Glimmer [1] and in Flock [2], this paper presents a mobile approach to collecting and visualizing bodily responses from audience ...
    • Chirping Stars 

      Vogt, Katharina; Goudarzi, Visda; Höldrich, Robert (Georgia Institute of Technology, 2012-06)
      Chirping Stars is a concept for a tape piece of a sonification of Twitter data. A snapshot of the popularity of musicians, randomly drawn in March 2012, yielded eight of the most popular stars at that time. Data of their ...
    • CircoSonic: a sonification of CIRCOS, a circular graph of pair wise table data 

      Nguyen, Vinh Xuan (Georgia Institute of Technology, 2012-06)
      This paper presents, applies and evaluates “CircoSonic,” an interactive sonification of “Circos.” It outlines the development of modifying a gaming engine to replicate Circos, a circular graph for comparing pair wise ...
    • Correlations and scatterplots: A comparison of auditory and visual modes of learning and testing 

      Nees, Michael A. (Georgia Institute of Technology, 2012-06)
      An experiment examined brief, computer-based modules for teaching and conducting achievement testing of introductory concepts related to correlations and scatterplots. Participants experienced either auditory or visual ...
    • Creativity, Cognition, and Computation: Composer Philippe Leroux 

      Leroux, Philippe (Georgia Institute of Technology, 2010-11-29)
      The composer writes: "Voi(Rex) was composed using poems by Lin Delpierre, taken from a collection entitled Le testament des fruits. The poems have been freely reordered, even mixed at times. The meaning of the text remains ...
    • Cross-modal collaborative interaction between visually-impaired and sighted users in the workplace 

      Metatla, Oussama; Bryan-Kinns, Nick; Stockman, Tony; Martin, Fiore (Georgia Institute of Technology, 2012-06)
      We present a detailed description of the design and integration of auditory and haptic displays in a collaborative diagram editing tool to allow simultaneous visual and non-visual interaction. The tool was deployed in ...
    • Demonstration of an Outdoor Audio Shooting Gallery 

      Ericson, Mark Anders; Vella, Matthew N. (Georgia Institute of Technology, 2012-06)
      An audio shooting gallery was created to demonstrate the immersive audio capabilities of the Army Research Laboratory’s Environment for Auditory Research. Targets, selected by the shooter, include various wild animal ...
    • EEG Sonification For Epilepsy Surgery: A Clinical Work-In Progress 

      Giller, Cole A.; Murro, Anthony M.; Park, Yong; Strickland, Suzanne; Smith, Joseph R. (Georgia Institute of Technology, 2012-06)
      Although EEG sonification has been well studied, little attention has been paid to its use to identify the seizure focus in patients undergoing epilepsy surgery. We explore the requirements imposed by this application, and ...
    • Effects of pleasant and unpleasant auditory mood induction on the performance and in brain activity in cognitive tasks 

      Gröhn, Matti; Ahonen, Lauri; Huotilainen, Minna (Georgia Institute of Technology, 2012-06)
      Mood induction with pleasant and unpleasant auditory stimuli during the break. Our test includes subjective evaluation (Nasa-TLX, KSS, POMS), cognitive tests and brain responses (MEG and EEG). We aim studying the effect ...
    • Enhancing stroke generation and expressivity in robotic drummers - A generative physics model approach 

      Edakkattil Gopinath, Deepak (Georgia Institute of Technology, 2015-04-24)
      The goal of this master's thesis research is to enhance the stroke generation capabilities and musical expressivity in robotic drummers. The approach adopted is to understand the physics of human fingers-drumstick-drumhead ...