The Georgia Tech Center for Music Technology (GTCMT) is an international center for creative and technological research in music, focusing on the development of musical instruments and applications as well as the pragmatic and aesthetic deployment of them in performance.

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Recent Submissions

  • Directed Evolution in Live Coding Music Performance 

    Dasari, Sandeep; Freeman, Jason (Georgia Institute of Technology, 2020-10-24)
    Genetic algorithms are extensively used to understand, simulate, and create works of art and music. In this paper, a similar approach is taken to apply basic evolutionary algorithms to perform music live using code. Often ...
  • Promoting Intentions to Persist in Computing: An Examination of Six Years of the EarSketch Program 

    Wanzer, Dana Linnell; McKlin, Thomas (Tom) McKlin; Freeman, Jason; Magerko, Brian; Lee, Taneisha (Georgia Institute of TechnologyTaylor & Francis, 2020-01-21)
    Background and Context: EarSketch was developed as a program to foster persistence in computer science with diverse student populations. Objective: To test the effectiveness of EarSketch in promoting intentions to persist, ...
  • Storage in Collaborative Networked Art 

    Freeman, Jason (Georgia Institute of Technology, 2009)
    This chapter outlines some of the challenges and opportunities associated with storage in networked art. Using comparative analyses of collaborative networked music as a starting point, this chapter explores how networked ...
  • A sonification of Kepler space telescope star data 

    Winton, Riley J.; Gable, Thomas M.; Schuett, Jonathan; Walker, Bruce N. (Georgia Institute of Technology, 2012-06)
    A performing artist group interested in including a sonification of star data from NASA’s Kepler space telescope in their next album release approached the Georgia Tech Sonification Lab for assistance in the process. The ...
  • Perceptual effects of auditory information about own and other movements 

    Schmitz, Gerd; Effenberg, Alfred O. (Georgia Institute of Technology, 2012-06)
    In sport accurate predictions of other persons’ movements are essential. Former studies have shown that predictions can be enhanced by mapping movements onto sound (sonification) and providing audiovisual feedback [1]. The ...
  • Exploring 3D audio for brain sonification 

    Schmele, Timothy; Gomez, Imanol (Georgia Institute of Technology, 2012-06)
    Brain activity data, measured by functional Magnetic Resonance Imaging (fMRI), produces extremely high dimensional, sparse and noisy signals which are difficult to visualize, monitor and analyze. The use of spatial music ...
  • "Trained ears" and "correlation coefficients": A social science perspective on sonification 

    Supper, Alexandra (Georgia Institute of Technology, 2012-06)
    This paper presents a social science perspective on the field of sonification research. Adopting a perspective informed by constructivist science and technology studies (STS), the paper begins by arguing why sonification ...
  • Sonic Window #1 [2011] — A Real Time Sonification 

    Vigani, Andrea (Georgia Institute of Technology, 2012-06)
    This is a real time audio installation in Max/MSP. It is a sonification of an abstract process: the writing on Twitter about music listening experiences on the web by people around the world. My purpose is not to sonify ...
  • Sonifying ECoG seizure data with overtone mapping: a strategy for creating auditory gestalt from correlated multichannel data 

    Terasawa, Hiroko; Parvizi, Josef; Chafe, Chris (Georgia Institute of Technology, 2012-06)
    This paper introduces a mapping method, harmonic mapping, which projects multichannel time-series data onto a harmonic series structure. Because of the common fate effect of gestalt principle, correlated signals are perceived ...
  • Evaluation of a Matlab-based Virtual Audio Simulator with HRTF-Synthesis and Headphone Equalization 

    Wersényi, György (Georgia Institute of Technology, 2012-06)
    Virtual audio simulators are the basic tools for localization experiments focusing on the parameters of the applied HRTFs. This paper presents a software solution capable of playback monotic wave files, setting the ...
  • New Directions for Sonification of Expressive Movement in Music 

    Winters, R. Michael; Wanderley, Marcelo M. (Georgia Institute of Technology, 2012-06)
    Expert musical performance is rich with visual cues that facilitate expressive communication. Previous sonifications in this domain have evaluated the saliency of mapping based upon a sound's direct visual correspondence. ...
  • SysSon - a systematic procedure to develop sonifications 

    Vogt, Katharina; Goudarzi, Visda; Höldrich, Robert (Georgia Institute of Technology, 2012-06)
    The newly started research project SysSon will develop a systematic procedure to develop sonifications, and test the procedure with climate data. The SysSon approach addresses the relevant obsta cles that are met when ...
  • Chirping Stars 

    Vogt, Katharina; Goudarzi, Visda; Höldrich, Robert (Georgia Institute of Technology, 2012-06)
    Chirping Stars is a concept for a tape piece of a sonification of Twitter data. A snapshot of the popularity of musicians, randomly drawn in March 2012, yielded eight of the most popular stars at that time. Data of their ...
  • CircoSonic: a sonification of CIRCOS, a circular graph of pair wise table data 

    Nguyen, Vinh Xuan (Georgia Institute of Technology, 2012-06)
    This paper presents, applies and evaluates “CircoSonic,” an interactive sonification of “Circos.” It outlines the development of modifying a gaming engine to replicate Circos, a circular graph for comparing pair wise ...
  • Non-Speech Audio-Semiotics: A Review and Revision of Auditory Icon and Earcon Theory 

    Oswald, David (Georgia Institute of Technology, 2012-06)
    The aim of this paper is to develop a theory and taxonomy of auditory signs, based on semiotics. For more than two decades, the discourse on non-speech audio interfaces has been dominated by a dichotomy between auditory ...
  • Sonification of a real-time physics simulation within a virtual environment 

    Perkins, Rhys (Georgia Institute of Technology, 2012-06)
    There has been an increasing amount of research in utilising 3D virtual environments as a core component of interactive sonifications. While showing considerable potential for their ability in producing both real-time ...
  • Correlations and scatterplots: A comparison of auditory and visual modes of learning and testing 

    Nees, Michael A. (Georgia Institute of Technology, 2012-06)
    An experiment examined brief, computer-based modules for teaching and conducting achievement testing of introductory concepts related to correlations and scatterplots. Participants experienced either auditory or visual ...
  • Sound Effect Metaphors for Near Field Distance Sonification 

    Parseihian, Gaëtan; Katz, Brian F. G.; Conan, Simon (Georgia Institute of Technology, 2012-06)
    This article presents a concept of distance sound source sonification for virtual auditory displays in the context of the creation of an assistive device for the visually impaired. In order to respond to user needs, three ...
  • Acoustic feedback training in adaptive rowing 

    Schaffert, Nina; Mattes, Klaus (Georgia Institute of Technology, 2012-06)
    Acoustic information contributes to the timing of human movements as sound conveys time-critical structures subliminally. That is of crucial importance for the technique training in high performance sports, where a successful ...
  • Acoustic interface for tremor analysis 

    Pirrò, David; Wankhammer, Alexander; Schwingenschuh, Petra; Höldrich, Robert; Sontacchi, Alois (Georgia Institute of Technology, 2012-06)
    In this paper we introduce new methods for real-time acoustical tremor diagnosis. We outline the problems of tremor diagnosis in the clinical context and discuss how sonification can complement and expand the existing tools ...

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