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Extracting Play Primitives for a Robot Playmate by Sequencing Low-Level Motion Behavior
(Georgia Institute of Technology, 2008-08)
In this paper, we discuss a methodology to extract play primitives, defined as a sequence of low-level motion behaviors identified during a playing action, such as stacking or inserting a toy. Our premise is that if a robot ...
TabAccess, a Wireless Controller for Tablet Accessibility for Individuals with Limited Upper-Body Mobility
(Georgia Institute of Technology, 2013-02)
Over 3 million individuals in the US have a disability in their hands and/or forearms and thus have difficulties in effecting pinch and swipe gestures needed for tablet interaction. In this paper, a forearm mountable mobile ...
Using a Shared Tablet Workspace for Interactive Demonstrations during Human-Robot Learning Scenarios
(Georgia Institute of Technology, 2014)
One of the key elements for building a long-term
robotic companion is incorporating the ability for a robot to
continuously learn and engage in new tasks. Utilizing a defined
workspace that provides various shared content ...
Robot Learners: Interactive Instance-based Learning and Its Application to Therapeutic Tasks
(Georgia Institute of Technology, 2014-11)
Programming a robot to perform tasks requires training that is
beyond the skill level of most individuals. To address this issue, we focus on developing a method that identifies
keywords used to convey task knowledge ...
Retrieving Experience: Interactive Instance-based Learning Methods for Building Robot Companions
(Georgia Institute of Technology, 2015-05)
A robot companion should adapt to its user’s needs by learning to perform new tasks. In this paper, we present a robot playmate that learns and adapts to tasks chosen by the child on a touchscreen tablet. We aim to solve ...
Engaging Children In Social Behavior: Interaction With a Robot Playmate Through Tablet-based Apps
(Georgia Institute of Technology, 2014)
There has been an emerging use of touchscreen-based
smart devices, such as the iPad, for assisting in education
and communication interventions for children with Autism
Spectrum Disorder (ASD). There has also been ...
Engaging Children in Play Therapy: The Coupling of Virtual Reality (VR) Games With Social Robotics
(Georgia Institute of Technology, 2014-01)
Individuals who have impairments in their motor skills typically engage in rehabilitation protocols to improve the recovery of their motor functions. In general, engaging in physical therapy can be tedious and difficult, ...
Learning of Arm Exercise Behaviors: Assistive Therapy based on Therapist-Patient Observation
(Georgia Institute of Technology, 2008-06)
Machine learning techniques have currently been deployed in a number of real-world application areas – from casino surveillance to fingerprint matching. That fact, coupled with advances in computer vision and human-computer ...
Playing with Toys: Towards Autonomous Robot Manipulation for Therapeutic Play.
(Georgia Institute of Technology, 2009-05)
When young children play, they often manipulate toys that have been specifically designed to accommodate and stimulate their perceptual-motor skills. Robotic playmates capable of physically manipulating toys have the ...
Understanding a Child’s play for Robot Interaction by Sequencing Play Primitives using Hidden Markov Models
(Georgia Institute of Technology, 2010-05)
In this paper, we discuss a methodology to build a system for a robot playmate that extracts and sequences low-level play primitives during a robot-child interaction scenario. The motivation is to provide a robot with basic ...