Now showing items 1-20 of 53

    • Recognition of Audified Data in Untrained Listeners 

      Alexander, Robert Lewis, II; O'Modhrain, Sile; Gilbert, Jason; Zurbuchen, Thomas; Simoni, Mary (Georgia Institute of Technology, 2012-06)
      The effective navigation and analysis of large data sets is a persistent challenge within the scientific community. The objective of this experiment was to determine whether participants who received no training were able ...
    • Interfacing the Earth 

      Beyls, Peter (Georgia Institute of Technology, 2012-06)
      We provide a short introduction to WindChime, a real-time web-driven audiovisual installation. Weather data from many world locations is gathered from a server and accommodated in a dynamic visual representation. The ...
    • Who's sonifying data and how are they doing it? A comparison of ICAD and other venues since 2009 

      Bearman, Nick; Brown, Ethan (Georgia Institute of Technology, 2012-06)
      What disciplines are applying data sonification, and what synthesis tools are they using to make the sounds? These questions are basic to understanding the state of sonification today, but they are surprisingly difficult ...
    • The Sounds of the Discussion of Sounds 

      Bethancourt, Matt (Georgia Institute of Technology, 2012-06)
      The Sound of the Discussion of Sounds is a real-time composition and performance computer program built in PHP, MySQL, Max/MSP and Ableton Live that allows listeners to musically hear the subtle changes that occur over ...
    • Effects of pleasant and unpleasant auditory mood induction on the performance and in brain activity in cognitive tasks 

      Gröhn, Matti; Ahonen, Lauri; Huotilainen, Minna (Georgia Institute of Technology, 2012-06)
      Mood induction with pleasant and unpleasant auditory stimuli during the break. Our test includes subjective evaluation (Nasa-TLX, KSS, POMS), cognitive tests and brain responses (MEG and EEG). We aim studying the effect ...
    • Sound for 3D cinema and the sense of presence 

      André, Cédric R.; Embrechts, Jean-Jacques; Verly, Jacques G.; Rébillat, Marc; Katz, Brian F. G. (Georgia Institute of Technology, 2012-06)
      While 3D cinema is becoming more and more established, little effort has focused on the general problem of producing a 3D sound scene spatially coherent with the visual content of a stereoscopic-3D (s-3D) movie. As 3D ...
    • Evaluating listeners’ attention to and comprehension of serialy interleaved, rate-accelerated speech 

      Brock, Derek; Peres, S. Camille; McClimens, Brian (Georgia Institute of Technology, 2012-06)
      In Navy command operations, individual watchstanders must often concurrently monitor two or more channels of spoken communications at a time, which in turn can undermine information awareness and decision performance. ...
    • Intuitive and Interactive Movement Sonification on a Heterogeneous RISC / DSP Platform 

      Brueckner, Hans-Peter; Wielage, Matthis; Blume, Holger (Georgia Institute of Technology, 2012-06)
      A major requirement for effective and interactive sonification in rehabilitation is the availability of a mobile platform. Portable state of the art motion capturing is achieved with inertial sensors. This paper presents ...
    • Shaking up Earth Science: Visual and Auditory Representations of Earthquake Interactions 

      Aiken, Chastity; Simpson, David; Kilb, Debi; Shelly, David; Peng, Zhigang; Michael, Andy; Enescu, Bogdan (Georgia Institute of Technology, 2012-06)
      One earthquake can influence subsequent earthquakes. To demonstrate such earthquake interactions, seismologists have used in the past "snapshot" static images. Although statis images can, by themselves, convey basic ...
    • Sonification for the Installation Drawn Together 

      Bretan, Mason; Weinberg, Gil; Freeman, Jason (Georgia Institute of Technology, 2012-06)
      This extended abstract describes Drawn Together, an interactive art installation in which a person takes turns drawing with a computer. We describe the process of the interaction and the methods used to creatively sonify ...
    • Physical navigation of visual timbre spaces with timbreID and DILIB 

      Brent, William (Georgia Institute of Technology, 2012-06)
      This paper summarizes recent development of two open source software libraries that enable auditory display in Pure Data (Pd), and describes developing projects that were achieved using the two packages in tandem. The ...
    • Revisiting pulse rate, frequency and perceived urgency: have relationships changed and why? 

      Gonzalez, Christian; Lewis, Bridget A.; Baldwin, Carryl L. (Georgia Institute of Technology, 2012-06)
      As the presence of technology within vehicles increases, alerts and warnings need to not only be salient, but also correctly mapped to events of varying time sensitivity. The goal of this research was to reevaluate key ...
    • An alternative implementation of VBAP with graphical interface for sound motion design 

      Choi, Hongchan (Georgia Institute of Technology, 2012-06)
      An implementation of vector-based amplitude panning (VBAP) for spatial display of sonified data is presented. The proposed method offers an implicit conversion from Spherical to Cartesian coordinates thus being particularly ...
    • A Modular Computer Vision Sonification Model For The Visually Impaired 

      Banf, Michael; Blanz, Volker (Georgia Institute of Technology, 2012-06)
      This paper presents a Modular Computer Vision Sonification Model which is a general framework for acquisition, exploration and sonification of visual information to support visually impaired people. The model exploits ...
    • Capturing audience experience via mobile biometrics 

      Fan, Yuan-Yi; Weber, René (Georgia Institute of Technology, 2012-06)
      Different from computer vision based approaches in audience participation research, such as in Glimmer [1] and in Flock [2], this paper presents a mobile approach to collecting and visualizing bodily responses from audience ...
    • Demonstration of an Outdoor Audio Shooting Gallery 

      Ericson, Mark Anders; Vella, Matthew N. (Georgia Institute of Technology, 2012-06)
      An audio shooting gallery was created to demonstrate the immersive audio capabilities of the Army Research Laboratory’s Environment for Auditory Research. Targets, selected by the shooter, include various wild animal ...
    • Affected States: Analysis and Sonification of Twitter Music Trends 

      Ash, Kingsley (Georgia Institute of Technology, 2012-06)
      This paper describes an approach to the sonification of real- time twitter music trend data realized for the ICAD 2012 Sonification Competition: Listening to the World Listening. The paper will discuss the techniques used ...
    • Impoving the efficacy of auditory alarms in medical devices by exploring the effect of amplitude envelope on learning and retention 

      Gillard, Jessica; Schutz, Michael (Georgia Institute of Technology, 2012-06)
      Despite strong interest in designing auditory alarms in medical devices, learning and retention of these alarms remains problematic. Based on our previous work exploring learning and retention of associations between ...
    • EEG Sonification For Epilepsy Surgery: A Clinical Work-In Progress 

      Giller, Cole A.; Murro, Anthony M.; Park, Yong; Strickland, Suzanne; Smith, Joseph R. (Georgia Institute of Technology, 2012-06)
      Although EEG sonification has been well studied, little attention has been paid to its use to identify the seizure focus in patients undergoing epilepsy surgery. We explore the requirements imposed by this application, and ...
    • InteNtion – Interactive Network Sonification 

      Giot, Rudi; Courbe, Yohan (Georgia Institute of Technology, 2012-06)
      This paper presents an innovative approach in monitoring network traffic by adding a new dimension: the sound. InteNtion (Interactive Network Sonification) is a project aimed at mapping network activity to musical aesthetic. ...