The College of Computing formed the School of Interactive Computing in 2007. SIC has taken the initiative in creating new, more effective techniques and practices for computing education. At the doctoral level, we led in the development of a Ph.D. in robotics; we’ve led a national trend in offering a Ph.D. in human-centered computing; and we participate fully in the College’s Ph.D. in computer science.

Recent Submissions

  • Navigation behavior design and representations for a people aware mobile robot system 

    Cosgun, Akansel (Georgia Institute of Technology, 2016-01-15)
    There are millions of robots in operation around the world today, and almost all of them operate on factory floors in isolation from people. However, it is now becoming clear that robots can provide much more value assisting ...
  • Automatic eating detection in real-world settings with commodity sensing 

    Thomaz, Edison (Georgia Institute of Technology, 2016-01-07)
    Motivated by challenges and opportunities in nutritional epidemiology and food journaling, ubiquitous computing researchers have proposed numerous techniques for automated dietary monitoring (ADM) over the years. Although ...
  • Leveraging contextual cues for dynamic scene understanding 

    Bettadapura, Vinay Kumar (Georgia Institute of Technology, 2016-01-08)
    Environments with people are complex, with many activities and events that need to be represented and explained. The goal of scene understanding is to either determine what objects and people are doing in such complex and ...
  • Robots learning actions and goals from everyday people 

    Akgun, Baris (Georgia Institute of Technology, 2015-11-16)
    Robots are destined to move beyond the caged factory floors towards domains where they will be interacting closely with humans. They will encounter highly varied environments, scenarios and user demands. As a result, ...
  • TAR: Trajectory adaptation for recognition of robot tasks to improve teamwork 

    Novitzky, Michael (Georgia Institute of Technology, 2015-11-10)
    One key to more effective cooperative interaction in a multi-robot team is the ability to understand the behavior and intent of other robots. Observed teammate action sequences can be learned to perform trajectory recognition ...
  • Physics-based reinforcement learning for autonomous manipulation 

    Scholz, Jonathan (Georgia Institute of Technology, 2015-08-21)
    With recent research advances, the dream of bringing domestic robots into our everyday lives has become more plausible than ever. Domestic robotics has grown dramatically in the past decade, with applications ranging from ...
  • A linguistic method for robot verification programming and control 

    Dantam, Neil Thomas (Georgia Institute of Technology, 2014-10-29)
    There are many competing techniques for specifying robot policies, each having advantages in different circumstances. To unify these techniques in a single framework, we use formal language as an intermediate representation ...
  • The role of copyright in online creative communities: law, norms, and policy 

    Fiesler, Casey (Georgia Institute of Technology, 2015-07-23)
    Many sources of rules govern our interactions with technology and our behavior online—law, ethical guidelines, community norms, website policies—and they do not always agree. This is particularly true in the context of ...
  • Representing and reasoning about videogame mechanics for automated design support 

    Nelson, Mark J. (Georgia Institute of Technology, 2015-05-14)
    Videogame designers hope to sculpt gameplay, but actually work in the concrete medium of computation. What they create is code, artwork, dialogue---everything that goes inside a videogame cartridge. In other materially ...
  • A data-driven approach for personalized drama management 

    Yu, Hong (Georgia Institute of Technology, 2015-05-13)
    An interactive narrative is a form of digital entertainment in which players can create or influence a dramatic storyline through actions, typically by assuming the role of a character in a fictional virtual world. The ...
  • Designing technologies to support migrants and refugees 

    Brown, Deana (Georgia Institute of Technology, 2015-07-07)
    Families migrate to improve their outcomes, however the process is very disruptive. My research asks and answers the question can scaffolding communication through technology mitigate the disruption caused to families by ...
  • Semantic mapping for service robots: building and using maps for mobile manipulators in semi-structured environments 

    Trevor, Alexander J. B. (Georgia Institute of Technology, 2015-04-08)
    Although much progress has been made in the field of robotic mapping, many challenges remain including: efficient semantic segmentation using RGB-D sensors, map representations that include complex features (structures and ...
  • Time-optimal sampling-based motion planning for manipulators with acceleration limits 

    Kunz, Tobias (Georgia Institute of Technology, 2015-04-07)
    Robot actuators have physical limitations in how fast they can change their velocity. The more accurately planning algorithms consider these limitations, the better the robot is able to perform. Sampling-based algorithms ...
  • Autonomous environment manipulation to facilitate task completion 

    Levihn, Martin (Georgia Institute of Technology, 2015-03-31)
    A robot should be able to autonomously modify and utilize its environment to assist its task completion. While mobile manipulators and humanoid robots have both locomotion and manipulation capabilities, planning systems ...
  • Metacognitive tutoring for inquiry-driven modeling 

    Joyner, David A. (Georgia Institute of Technology, 2015-01-07)
    Over the past several decades, many K-12 classes have moved to use open, inquiry-based approaches to science instruction; research has shown some benefits from these approaches. However, there also exist significant ...
  • Utilizing negative policy information to accelerate reinforcement learning 

    Irani, Arya John (Georgia Institute of Technology, 2015-04-08)
    A pilot study by Subramanian et al. on Markov decision problem task decomposition by humans revealed that participants break down tasks into both short-term subgoals with a defined end-condition (such as "go to food") and ...
  • Optical flow templates for mobile robot environment understanding 

    Roberts, Richard Joseph William (Georgia Institute of Technology, 2014-10-01)
    In this work we develop optical flow templates. In doing so, we introduce a practical tool for inferring robot egomotion and semantic superpixel labeling using optical flow in imaging systems with arbitrary optics. In order ...
  • Learning knowledge to support domain-independent narrative intelligence 

    Li, Boyang (Georgia Institute of Technology, 2015-01-09)
    Narrative Intelligence is the ability to craft, tell, understand, and respond appropriately to narratives. It has been proposed as a vital component of machines aiming to understand human activities or to communicate ...
  • Assessing the use of auditory graphs for middle school mathematics 

    Chew, Yee Chieh (Georgia Institute of Technology, 2014-11-17)
    This dissertation addresses issues related to teaching and learning middle-school mathematical graphing concepts and provides an in-depth analysis on the impact of introducing a new assistive technology in a visually ...
  • Visual object perception in unstructured environments 

    Choi, Changhyun (Georgia Institute of Technology, 2014-08-25)
    As robotic systems move from well-controlled settings to increasingly unstructured environments, they are required to operate in highly dynamic and cluttered scenarios. Finding an object, estimating its pose, and tracking ...

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