Now showing items 278-297 of 548

    • A Knowledge-Based System for Capturing Human-Computer Interaction Events: CHIME 

      Badre, Albert; Santos, Paulo J. (Georgia Institute of Technology, 1991)
      The ability to capture and analyze human-computer interaction (HCI) data is an important part of the iterative interface development process. In this paper, we claim that in order to perform accurate and extensive analysis ...
    • Knowledgeable Development Environments Using Shared Design Models 

      Neches, Robert; Foley, James D.; Szekely, Pedro; Sukaviriya, Piyawadee (Noi); Luo, Ping; Kovacevic, Srdjan; Hudson, Scott E. (Georgia Institute of Technology, 1992)
      We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interface development is centered around an all-encompassing design model. The MASTERMIND ...
    • The Krakatoa Chronicle - An Interactive, Personalized NewsPaper on the Web 

      Kamba, Tomonari; Bharat, Krishna A.; Albers, Michael C. (Georgia Institute of Technology, 1995)
      This paper describes The Krakatoa Chronicle, a highly interactive, personalized newspaper on the World Wide Web (WWW). It is intended for Java-aware WWW browsers such as HotJava, and is architecturally quite different from ...
    • Learning a Rare Event Detection Cascade by Direct Feature Selection 

      Wu, Jianxin; Rehg, James Matthew; Mullin, Matthew D. (Georgia Institute of Technology, 2003)
      Face detection is a canonical example of a rare event detection problem, in which target patterns occur with much lower frequency than non-targets. Out of millions of face-sized windows in an input image, for example, only ...
    • Learning and Inferring Motion Patterns using Parametric Segmental Switching Linear Dynamic Systems 

      Oh, Sang Min; Rehg, James M.; Balch, Tucker; Dellaert, Frank (Georgia Institute of Technology, 2006)
      Switching Linear Dynamic System (SLDS) models are a popular technique for modeling complex nonlinear dynamic systems. An SLDS has significantly more descriptive power than an HMM by using continuous hidden states. However, ...
    • Learning for Ground Robot Navigation with Autonomous Data Collection 

      Su, Jie; Rehg, James M.; Bobick, Aaron F. (Georgia Institute of Technology, 2005)
      Robot navigation using vision is a classic example of a scene understanding problem. We describe a novel approach to estimating the traversability of an unknown environment based on modern object recognition methods. ...
    • Learning Significant Locations and Predicting User Movement with GPS 

      Ashbrook, Daniel; Starner, Thad (Georgia Institute of Technology, 2002)
      Wearable computers have the potential to act as intelligent agents in everyday life and assist the user in a variety of tasks depending on the context. Location is the most common form of context used by these agents to ...
    • Lethality and Autonomous Systems: Survey Design and Results 

      Moshkina, Lilia; Arkin, Ronald C. (Georgia Institute of Technology, 2007)
      This article reports the methods and results of an on-line survey addressing the issues surrounding lethality and autonomous systems that was conducted as part of a research project for the U.S. Army Research Office. The ...
    • Level-of-Detail Management for Real-Time Rendering of Phototextured Terrain 

      Lindstrom, Peter; Koller, David; Hodges, Larry F.; Ribarsky, William; Faust, Nick L. (Nickolas Lea); Turner, Gregory (Georgia Institute of Technology, 1995)
      We present four techniques for real-time level-of-detail reduction of digital terrain data without loss of visual image quality or detail. Techniques for reducing polygon count based on distance and terrain roughness ...
    • Life, Death, and Lawfullness on the Electronic Frontier 

      Pitkow, James Edward; Pirolli, Peter (Georgia Institute of Technology, 1997)
      To facilitate users' ability to make sense of large collections of hypertext we present two new techniques for inducing clusters of related documents on the World Wide Web. Users' ability to find relevant information might ...
    • Local Exponential Maps: Towards Massively Distributed Multi-robot Mapping 

      Dellaert, Frank; Fathi, Alireza; Cunningham, Alex; Paluri, Balmanohar; Ni, Kai (Georgia Institute of Technology, 2010)
      We present a novel paradigm for massively distributed, large-scale multi-robot mapping. Our goal is to explore techniques that can support continuous mapping over an indefinite amount of time. We argue that to scale to ...
    • Localized bi-Laplacian Solver on a Triangle Mesh and Its Applications 

      Kim, Byungmoon; Rossignac, Jaroslaw R. (Georgia Institute of Technology, 2004)
      Partial differential equations(PDE) defined over a surface are used in various graphics applications, such as mesh fairing, smoothing, surface editing, and simulation. Often these applications involve PDEs with Laplacian ...
    • LoCoL: Encouraging Social Interaction and Exploration Through a Distributed, Multi-Media, Location-Based Mobile Game 

      Patel, Shwetak Naran; Kientz, Julie A.; Zagal, José Pablo (Georgia Institute of Technology, 2004)
      We present a mobile collector card game called LoCoL, which uses a GPS-enabled mobile phone with a built-in camera to collect, trade, and create digital artifacts from landmarks and places that players have visited. When ...
    • Machine Learning for Video-Based Rendering 

      Schodl, Arno; Essa, Irfan A. (Georgia Institute of Technology, 2000)
      We recently introduced a new paradigm for computer animation, video textures, which allows us to use a recorded video to generate novel animations by replaying the video samples in a new order. Video sprites are a special ...
    • Mapping GUIs to Auditory Interfaces 

      Mynatt, Elizabeth D.; Edwards, W. Keith (Georgia Institute of Technology, 1992)
      This paper describes work to provide mappings between X-based graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary motivation for this work ...
    • The MASTERMIND User Interface Generation Project 

      Browne, Thomas; Davila, David; Rugaber, Spencer; Stirewalt, R. E. Kurt (Georgia Institute of Technology, 1996)
      Graphical user interfaces are difficult to construct and, consequently, suffer from high development and maintenance costs. Automatic generation from declarative descriptions can reduce costs and enforce design principles. ...
    • Matchmaker: Manifold Breps for Non-manifold r-sets 

      Rossignac, Jaroslaw R.; Cardoze, David Enrique Fabrega (Georgia Institute of Technology, 1999)
      Many solid modeling construction techniques produce non-manifold r-sets (solids). With each non-manifold model N we can associate a family of manifold solid models that are infinitely close to N in the geometric sense. For ...
    • An MCMC-based Particle Filter for Tracking Multiple Interacting Targets 

      Khan, Zia; Balch, Tucker; Dellaert, Frank (Georgia Institute of Technology, 2003)
      We describe a Markov chain Monte Carlo based particle filter that effectively deals with interacting targets, i.e., targets that are influenced by the proximity and/or behavior of other targets. Such interactions cause ...
    • Measuring and Improving Non-Integrated Engineering Education 

      Sukel, Katherine E.; Guzdial, Mark; Realff, Matthew J.; Ludovice, Peter J.; Morley, Tom (Georgia Institute of Technology, 2000)
      When the modern American University system was being created in the late 1800's (e.g., Harvard, U. Chicago, U. Michigan, Stanford), the goal was to create the unification of the British focus on undergraduate education and ...
    • Mediated Analogy: From Practice to Theory to Collaborative Technology 

      Vattam, Swaroop (Georgia Institute of Technology, 2011)
      Biologically inspired design espouses the adaptation of functions and mechanisms in biological systems to solve engineering problems in innovative ways. Analogy occupies a central place in biologically inspired design ...