Now showing items 305-324 of 548

    • Methods for Motion Generation and Interaction with a Humanoid Robot: Case Studies of Dancing and Catching 

      Riley, Marcia; Ude, Ales; Atkeson, Christopher G. (Georgia Institute of Technology, 2000)
      We focus on creating realistic, adaptable movement for humanoid robots and virtual characters. Here we present motion synthesis of dance movements for a humanoid robot, and interactive behavior for catching. Our approach ...
    • Mobile Computing in the Retail Arena 

      Newcomb, Erica Wingo; Pashley, Toni George; Stasko, John T. (Georgia Institute of Technology, 2003)
      Although PDAs typically run applications in a "stand-alone" mode, they are increasingly eq uipped with wireless communications, which makes them useful in new domains. This capability for more powerful information exchange ...
    • A Model-Based User Interface Architecture: Enhancing a Runtime Environment with Declarative Knowledge 

      Sukaviriya, Piyawadee (Noi); Frank, Martin Robert; Spaans, Anton; Griffith, Todd W.; Bharat, Krishna A.; Muthukumarasamy, Jeyakumar (Georgia Institute of Technology, 1993)
      A model-based user interface environment refers to a runtime environment which contains meta-knowledge about an application and its connection to the interface presented to the user. We capture in our application model ...
    • Model-Based User Interface Design by Demonstration and by Interview 

      Frank, Martin Robert (Georgia Institute of Technology, 1997)
      Graphical applications are easier to use than their character-based predecessors, but they are also harder to construct. Today, most graphical applications are built by hand-writing low-level code that makes calls to a ...
    • Model-Based User Interface Design by Example and by Interview 

      Frank, Martin Robert; Foley, James D. (Georgia Institute of Technology, 1993)
      Model-based user interface design is centered around a description of application objects and operations at a level of abstraction higher than that of code. A good model can be used to support multiple interfaces, help ...
    • Model-based User Interface Software Tools - Current State of Declarative Models 

      Schlungbaum, Egbert (Georgia Institute of Technology, 1996)
      The Interface Model is central to all model-based user interface software tools. This report investigates the different use of declarative models as a part of the Interface Model in model-based interface development ...
    • Montage: An X-Based Multimedia Electronic Mail System 

      Edwards, W. Keith (Georgia Institute of Technology, 1992)
      This paper describes an extensible multimedia electronic mail system called Montage which is based on the X Window System. Montage supports the composition, transmission, and viewing of structured documents consisting of ...
    • Morphological Simplification 

      Williams, Jason Daniel; Rossignac, Jaroslaw R. (Georgia Institute of Technology, 2004)
      Morphological filters, such as closuer, opening, and their combinations, may be used for cleaning and analyzing images and shapes. We focus on the most popular special cases of these operators: the rounding R(S) and filleting ...
    • Motion Based Decompositing of Video 

      Brostow, Gabriel Julian; Essa, Irfan A. (Georgia Institute of Technology, 1999)
      We present a method to decompose video sequences into layers that represent the relative depths of complex scenes. Our method combines spatial information with temporal occlusions to determine relative depths of these ...
    • Motion Compensated Compression of Computer Animation Frames 

      Guenter, Brian K.; Yun, Hee Cheol; Mersereau, Russell M. (Georgia Institute of Technology, 1993)
      This paper presents a new lossless compression algorithm for computer animation image sequences. The algorithm uses transformation information available in the animation script and floating point depth and object number ...
    • Motion Filtering with Dynamics 

      Zordan, Victor B. (Georgia Institute of Technology, 1998)
      This paper describes a technique for filtering and modifying human data using dynamic constraints and simulation. A simple control system calculates torques to track human motion data for a dynamic simulation of an articulated ...
    • A Multi-Scale Timeline Slider for Stream Visualization and Control 

      Richter, Heather Anne; Brotherton, Jason Alan; Abowd, Gregory D.; Truong, Khai Nhut (Georgia Institute of Technology, 1999)
      We present a new user interface technique for the visualization and playback of long media streams decorated with significant events. Our Multi-Scale Timeline Slider allows users to precisely focus on a specific location ...
    • Multimedia Help: A Literature Survey and a Preliminary Experimental Design 

      Sukaviriya, Piyawadee (Noi) (Georgia Institute of Technology, 1991)
      Multimedia has become widely accepted as an effective interface for exploratory education. Despite this fact, little is known about this new form of interface - in which context is it appropriate and which media should be ...
    • Multimedia on-line help experiment 

      Foley, James D.; Sukaviriya, Piyawadee "Noi" (Georgia Institute of Technology, 1991)
    • Multiple Object Selection in Pattern Hierarchies 

      Jang, Justin; Rossignac, Jaroslaw R. (Georgia Institute of Technology, 2007)
      Hierarchies of patterns of features, of subassemblies, or of CSG sub-expressions are used in architectural and mechanical CAD to eliminate laborious repetitions from the design process. Yet, often the placement, shape, ...
    • Musical Complexity and Top 40 Chart Performance 

      Parry, Robert Mitchell (Georgia Institute of Technology, 2004)
      Radio airplay drives record sales and reflects the preferences of popular music consumers. Musical preference is a function of complexity and familiarity in a laboratory setting. Musical pattern recognition research evaluates ...
    • The NA3 Audio Server 

      Burgess, David A. (Georgia Institute of Technology, 1994)
      NA3 is an audio server designed to provide a starting point for the study of audio implementation in complex auditory displays, virtual environments, and computer-supported collaboration systems. The NA3 server allows ...
    • The Nave: Design and Implementation of a Non-Expensive Automatic Virtual Environment 

      Jensen, Carlos; Pair, Jarrell; Flores, Julian; Hodges, Larry F. (Georgia Institute of Technology, 2005)
      This paper describes the NAVE, an affordable, immersive stereoscopic virtual reality display. The goal of the NAVE is to make key features of the CAVE available to a larger audience and introduce new and powerful features ...
    • Navigating Recorded Meetings with Content-Based Indices 

      Richter, Heather Anne; Abowd, Gregory D. (Georgia Institute of Technology, 2006)
      Researchers have created a number of meeting capture applications in the past decade, yet relatively little research has focused on the review and use of captured meeting information. In this paper, we describe a controlled ...
    • A Network Communication Protocol for Distributed Virtual Environment Systems 

      Kessler, Gregory Drew; Hodges, Larry F. (Georgia Institute of Technology, 1996)
      Virtual environment (VE) applications involve many different tasks, including interfacing with input and output devices, providing responsive user interaction, and simulating a dynamic environment. The variety and number ...