Shedding Light on Stereoscopic Segmentation
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We propose a variational algorithm to jointly estimate the shape, albedo, and light configuration of a Lambertian scene from a collection of images taken from different vantage points. Our work can be thought of as extending classical multi-view stereo to cases where point correspondence cannot be established, or extending classical shape from shading to the case of multiple views with unknown light sources. We show that a first naive formalization of this problem yields algorithms that are numerically unstable, no matter how close the initialization is to the true geometry. We then propose a computational scheme to overcome this problem, resulting in provably stable algorithms that converge to (local) minima of the cost functional. Although we restrict our attention to Lambertian objects with uniform albedo, extensions of our framework are conceivable.