• Automatic Generation of Kinematic Models for the Conversion of Human Motion Capture Data into Humanoid Robot Motion 

      Ude, Ales; Man, Curtis; Riley, Marcia; Atkeson, Christopher G. (Georgia Institute of Technology, 2000)
      Human motion capture is a promising technique for the generation of humanoid robot motions. To convert human motion into humanoid robot motion, we need to relate the humanoid robot kinematics to the kinematics of a human ...
    • Can Electronic Notebooks Enhance the Classroom? 

      Sawhney, Nitin (Nick); Abowd, Gregory D.; Atkeson, Christopher G. (Georgia Institute of Technology, 1996)
      We are interested in prototyping future computing environments that will enhance the classroom experience and empower both teacher and student. In this paper, we describe the Classroom 2000 project at Georgia Tech which ...
    • Classroom 2000: Enhancing Classroom Interaction and Review 

      Abowd, Gregory D.; Atkeson, Christopher G.; Feinstein, Ami; Goolamabbas, Yusef; Hmelo, Cindy E.; Register, Scott Walker; Sawhney, Nitin (Nick); Tani, Mikiya (Georgia Institute of Technology, 1996)
      The classroom is a site for rich CSCW activities. We are interested in prototyping future computing environments that will enhance the classroom experience and empower both student and teacher. In this paper, we describe ...
    • Cyberguide: A Mobile Context-Aware Tour Guide 

      Abowd, Gregory D.; Atkeson, Christopher G.; Hong, Jason I.; Long, Sue; Kooper, Rob; Pinkerton, Michael David (Georgia Institute of Technology, 1996)
      Future computing environments will free the user from the constraints of the desktop. Applications for a mobile environment should take advantage of contextual information, such as position, to offer greater services to ...
    • Methods for Motion Generation and Interaction with a Humanoid Robot: Case Studies of Dancing and Catching 

      Riley, Marcia; Ude, Ales; Atkeson, Christopher G. (Georgia Institute of Technology, 2000)
      We focus on creating realistic, adaptable movement for humanoid robots and virtual characters. Here we present motion synthesis of dance movements for a humanoid robot, and interactive behavior for catching. Our approach ...
    • Planning of joint trajectories for humanoid robots using B-spline wavelets 

      Ude, Ales; Atkeson, Christopher G.; Riley, Marcia (Georgia Institute of Technology, 2000)
      The formulation and optimization of joint trajectories for humanoid robots is quite different form this same task for standard robots because of the complexity of the humanoid robots' kinematics. In this paper we exploit ...
    • Robot Catching 

      Riley, Marcia; Atkeson, Christopher G. (Georgia Institute of Technology, 2000)
      Our focus is on creating interesting, ralistic behaviors for humanoid robots and virtual charaters. Among the methods we use to create human-like movements are a template-based approach, where example movements from humans ...