Now showing items 283-302 of 542

    • Machine Learning for Video-Based Rendering 

      Schodl, Arno; Essa, Irfan A. (Georgia Institute of Technology, 2000)
      We recently introduced a new paradigm for computer animation, video textures, which allows us to use a recorded video to generate novel animations by replaying the video samples in a new order. Video sprites are a special ...
    • Mapping GUIs to Auditory Interfaces 

      Mynatt, Elizabeth D.; Edwards, W. Keith (Georgia Institute of Technology, 1992)
      This paper describes work to provide mappings between X-based graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary motivation for this work ...
    • The MASTERMIND User Interface Generation Project 

      Browne, Thomas; Davila, David; Rugaber, Spencer; Stirewalt, R. E. Kurt (Georgia Institute of Technology, 1996)
      Graphical user interfaces are difficult to construct and, consequently, suffer from high development and maintenance costs. Automatic generation from declarative descriptions can reduce costs and enforce design principles. ...
    • Matchmaker: Manifold Breps for Non-manifold r-sets 

      Rossignac, Jaroslaw R.; Cardoze, David Enrique Fabrega (Georgia Institute of Technology, 1999)
      Many solid modeling construction techniques produce non-manifold r-sets (solids). With each non-manifold model N we can associate a family of manifold solid models that are infinitely close to N in the geometric sense. For ...
    • An MCMC-based Particle Filter for Tracking Multiple Interacting Targets 

      Khan, Zia; Balch, Tucker; Dellaert, Frank (Georgia Institute of Technology, 2003)
      We describe a Markov chain Monte Carlo based particle filter that effectively deals with interacting targets, i.e., targets that are influenced by the proximity and/or behavior of other targets. Such interactions cause ...
    • Measuring and Improving Non-Integrated Engineering Education 

      Sukel, Katherine E.; Guzdial, Mark; Realff, Matthew J.; Ludovice, Peter J.; Morley, Tom (Georgia Institute of Technology, 2000)
      When the modern American University system was being created in the late 1800's (e.g., Harvard, U. Chicago, U. Michigan, Stanford), the goal was to create the unification of the British focus on undergraduate education and ...
    • Mediated Analogy: From Practice to Theory to Collaborative Technology 

      Vattam, Swaroop (Georgia Institute of Technology, 2011)
      Biologically inspired design espouses the adaptation of functions and mechanisms in biological systems to solve engineering problems in innovative ways. Analogy occupies a central place in biologically inspired design ...
    • Medical Informatics Research at Georgia Tech : An Overview 

      Mullick, Rakesh; Ezquerra, Norberto F. (Georgia Institute of Technology, 1991)
      The overall objective of this paper is to describe ongoing research programs in the Medical Informatics Laboratory in the Bioengineering Center of the Georgia Institute of Technology. Current research projects are highly ...
    • The Mercator Environment: A Nonvisual Interface to X Windows and Unix Workstations 

      Mynatt, Elizabeth D.; Edwards, W. Keith (Georgia Institute of Technology, 1992)
      User interfaces to computer workstations are heavily dependent on visual information. These Graphical User Interfaces, commonly found on powerful desktop computers, are almost completely inaccessible to blind and visually ...
    • Metaphors for Nonvisual Computing 

      Mynatt, Elizabeth D.; Edwards, W. Keith (Georgia Institute of Technology, 1992)
      Many of the systems in this book exemplify negotiating a technological barrier in order to provide access to a computer or other device. The necessity of providing access of any kind to existing devices has often outweighed ...
    • A method for interactive manipulation and animation of volumetric data 

      Jean, Yves Darly; Hodges, Larry F.; Pettigrew, Roderic (Georgia Institute of Technology, 1991)
      We outline an efficient method for visualizing and manipulating volumetric data, in particular, cardiac MRIdata sets. The approach is designed to allow interactive manipulation and real-time animation of volumetric data ...
    • A Methodology for Building Application-Specific Visualizations of Parallel Programs 

      Stasko, John T.; Kraemer, Eileen T. (Georgia Institute of Technology, 1992)
      Visualization of computer programs, particularly parallel programs, promises to help programmers better understand, develop, and debug their code, especially if the visualizations are relatively easy to create. We have ...
    • A Methodology for the Evaluation of Travel Techniques for Immersive Virtual Environments 

      Bowman, Douglas A.; Koller, David; Hodges, Larry F. (Georgia Institute of Technology, 1998)
      We present a framework for the analysis and evaluation of travel, or viewpoint motion control, techniques for use in immersive virtual environments (VEs). The basic construct of this framework is a taxonomy of travel ...
    • Methods for Motion Generation and Interaction with a Humanoid Robot: Case Studies of Dancing and Catching 

      Riley, Marcia; Ude, Ales; Atkeson, Christopher G. (Georgia Institute of Technology, 2000)
      We focus on creating realistic, adaptable movement for humanoid robots and virtual characters. Here we present motion synthesis of dance movements for a humanoid robot, and interactive behavior for catching. Our approach ...
    • Mobile Computing in the Retail Arena 

      Newcomb, Erica Wingo; Pashley, Toni George; Stasko, John T. (Georgia Institute of Technology, 2003)
      Although PDAs typically run applications in a "stand-alone" mode, they are increasingly eq uipped with wireless communications, which makes them useful in new domains. This capability for more powerful information exchange ...
    • A Model-Based User Interface Architecture: Enhancing a Runtime Environment with Declarative Knowledge 

      Sukaviriya, Piyawadee (Noi); Frank, Martin Robert; Spaans, Anton; Griffith, Todd W.; Bharat, Krishna A.; Muthukumarasamy, Jeyakumar (Georgia Institute of Technology, 1993)
      A model-based user interface environment refers to a runtime environment which contains meta-knowledge about an application and its connection to the interface presented to the user. We capture in our application model ...
    • Model-Based User Interface Design by Demonstration and by Interview 

      Frank, Martin Robert (Georgia Institute of Technology, 1997)
      Graphical applications are easier to use than their character-based predecessors, but they are also harder to construct. Today, most graphical applications are built by hand-writing low-level code that makes calls to a ...
    • Model-Based User Interface Design by Example and by Interview 

      Frank, Martin Robert; Foley, James D. (Georgia Institute of Technology, 1993)
      Model-based user interface design is centered around a description of application objects and operations at a level of abstraction higher than that of code. A good model can be used to support multiple interfaces, help ...
    • Model-based User Interface Software Tools - Current State of Declarative Models 

      Schlungbaum, Egbert (Georgia Institute of Technology, 1996)
      The Interface Model is central to all model-based user interface software tools. This report investigates the different use of declarative models as a part of the Interface Model in model-based interface development ...
    • Montage: An X-Based Multimedia Electronic Mail System 

      Edwards, W. Keith (Georgia Institute of Technology, 1992)
      This paper describes an extensible multimedia electronic mail system called Montage which is based on the X Window System. Montage supports the composition, transmission, and viewing of structured documents consisting of ...