Now showing items 1-20 of 1206

    • 1/F Noise and Auditory Aesthetics: Sonification of a Driven Bead Pile 

      Winters, R Michael (International Community for Auditory Display, 2011-06)
      “1=f noise” describes the behavior of many naturally occurring complex dynamical systems over time. Perhaps more surprising than its ubiquity in nature is its prevalence in speech and especially music. Current research ...
    • A 16-speaker audio visual display interface and control system 

      O'Dwyer, M. F.; Potard, G; Burnett, I. (Georgia Institute of TechnologyInternational Community for Auditory Display, 2004-07)
      This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback of complex three-dimensional sound scenes. ...
    • 3D audio as an information-environment: Manipulating perceptual significance for differentiation and pre-selection 

      Lennox, Peter P; Vaughan, John M; Myatt, Tony (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
      Contemporary use of sound as artificial information display is rudimentary, with little 'depth of significance' to facilitate users' selective attention. We believe that this is due to conceptual neglect of 'context' or ...
    • 3D audio interfaces for the blind 

      Frauenberger, Christopher; Noistering, Markus (Georgia Institute of TechnologyInternational Community on Auditory Display, 2003-07)
      Our work is dealing with alternative interaction modes for visually impaired and blind people to use computers. The aim of the proposed approach is to exploit the human hearing capabilities to a better degree than this is ...
    • A 3D real time rendering engine for binaural sound reproduction 

      Noisternig, Markus; Musil, Thomas; Sontacchi, Alois; Höldrich, Robert (Georgia Institute of TechnologyInternational Community on Auditory Display, 2003-07)
      A method of computationally efficient 3D sound reproduction via headphones is presented using a virtual Ambisonic approach. Previous studies have shown that incorporating head tracking as well as room simulation is important ...
    • 3D real-time auralization with separate rendering of direct sound, reflections and directional late reverberation 

      Lesoinne, S; Werner, N; Embrechts, J. J (Georgia Institute of TechnologyInternational Community for Auditory Display, 2010-06)
      Auralization in room acoustics is created by the convolution of an anechoic audio signal with the RIR (room impulse response), either computed or measured at the receiver location. This paper addresses the directional RIRs ...
    • 3D real-time auralization with separate rendering of direct sound, reflections and directional late reverberation 

      Lesoinne, S; Werner, N; Embrechts, J. J. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      Auralization in room acoustics is created by the convolution of an anechoic audio signal with the RIR (room impulse response), either computed or measured at the receiver location. This paper addresses the directional RIRs ...
    • 3D sound can have a negative impact on the perception of visual content in audiovisual reproductions 

      Mendonça, Catarina; Rummukainen, Olli; Pulkki, Ville (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      There is reason to believe that sound interacts with visual attention mechanisms. Practical implications of that interaction have never been analyzed in the context of spatial sound design for audiovisual reproduction. ...
    • 3D sound image localization by interaural differences and the median plane HRTF 

      Morimoto, M.; Itoh, M.; Iida, K. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2002-07)
      A new 3-D localization method by simulating interaural differences and the HRTF in a sagittal plane is proposed. This method is based on the supposition that the spectral cues would be common in any sagittal plane. ...
    • 3D sound reproduction through stereo inner-phones 

      Iida, K.; Matsuda, J.; Nakamura, K.; Itoh, M.; Morimoto, M. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2002-07)
      A 3-D sound reproduction method through stereo inner-phones is proposed. This method uses HRTFs and a correction filter, Hc, which compensates the changes of the transfer functions of the ear canals caused by insertion of ...
    • 3D Time-Based Aural Data Representation Using D4 Library’s Layer Based Amplitude Panning Algorithm 

      Bukvic, Ivica Ico (International Community on Auditory Display, 2016-07)
      The following paper introduces a new Layer Based Amplitude Panning algorithm and supporting D4 library of rapid prototyping tools for the 3D time-based data representation using sound. The algorithm is designed to scale ...
    • A 3D-auditory environment for hierarchical navigation in non-visual interaction 

      Crispien, Kai; Fellbaum, Klaus; Savidis, Anthony; Stephanidis, Constantine (Georgia Institute of TechnologyInternational Community on Auditory Display, 1996-11)
      This report describes the development of a generic, reusable spatial auditory environment, which combines a spatial auditory display derived by processing sound sources with head-related transfer functions, with gesture ...
    • 3DJ: A supercollider framework for real-time sound spatialization 

      Perez-Lopez, Andres (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The field of real time sound spatizalization is recently receiving much attention, as suggested by the large number of proposals appeared in last years - both from software spatialization frameworks and from hardware ...
    • 5000 Exoplanets: Listen to the Sounds of Discovery 

      Russo, Matt; Santaguida, Andrew (Georgia Institute of Technology, 2022-06)
      In March of 2022, NASA announced the discovery of the 5000th planet orbiting a star other than our sun (an exoplanet). We have created a sonification and visualization to celebrate this milestone and to communicate the ...
    • A Bone Conduction Based Spatial Auditory Display as Part of a Wearable Hybrid Interface 

      Barde, Amit; Lee, Gun; Ward, Matt; Helton, William S.; Billinghurst, Mark (International Community on Auditory Display, 2016-07)
      Attention redirection trials were carried out using a wearable interface incorporating auditory and visual cues. Visual cues were delivered via the screen on the Recon Jet - a wearable computer resembling a pair of glasses ...
    • A design guide-line of auditory display for electric appliance 

      Komatsu, Takanori; Hayashi, Eiji (Georgia Institute of TechnologyInternational Community on Auditory Display, 2019-06)
      The auditory channel is important for communication between computers and users because of its properties, such eye-free communication and strong attention grabbing properties. However, interpreting the meanings of sounds ...
    • A metaphor-based technical framework for musical sonification in movement rehabilitation 

      Kantan, Prithvi Ravi; Spaich, Erika G.; Dahl, Sofia (Georgia Institute of TechnologyInternational Community on Auditory Display, 2021-06)
      Interactive sonification has increasingly shown potential as a means of biofeedback to aid motor learning in movement rehabilitation. However, this application domain faces challenges related to the design of meaningful, ...
    • A psychoacoustic sound design for pulse oximetry 

      Schwarz, Sebastian; Ziemer, Tim (Georgia Institute of TechnologyInternational Community on Auditory Display, 2019-06)
      Oxygen saturation monitoring of neonates is a demanding task, as oxygen saturation (SpO2) has to be maintained in a particular range. However, auditory displays of conventional pulse oximeters are not suitable for informing ...
    • A radar-based navigation assistance device with binaural sound interface for vision-impaired people 

      Urbanietz, Christoph; Enzner, Gerald; Orth, Alexander; Kwiatkowski, Patrick; Pohl, Nils (Georgia Institute of TechnologyInternational Community on Auditory Display, 2019-06)
      Sound is extremely important to our daily navigation, while sometimes slightly underestimated relative to the simultaneous presence of the visual sense. Indeed, the spatial sense of sound can immediately identify the ...
    • A sonification experience to portray the sounds of portuguese consumption habits 

      Seica, Mariana; Martins, Pedro; Roque, Licinio; Cardoso, F. Amilcar (Georgia Institute of TechnologyInternational Community on Auditory Display, 2019-06)
      The stimuli for consumption is present in everyday life, where major retail companies play a role in providing a large range of products every single day. Using sonification techniques, we present a listening experiment ...