Search
Now showing items 1-10 of 16
Sonifications for digital audio workstations: Reflections on a participatory design approach
(Georgia Institute of Technology, 2015-07)
Methods to engage users in the design process rely predominantly
on visual techniques, such as paper prototypes, to facilitate the expression
and communication of design ideas. The visual nature of
these tools makes ...
SoundTrAD, a method and tool for prototyping auditory displays: Can we apply it to an autonomous driving scenario?
(Georgia Institute of Technology, 2018-06)
This paper presents SoundTrAD, a method and tool for designing
auditory displays for the user interface. SoundTrAD brings
together ideas from user interface design and soundtrack composition
and supports novice auditory ...
An investigation into customisable automatically generated auditory route overviews for pre-navigation
(Georgia Institute of Technology, 2019-06)
While travelling to new places, maps are often used to determine the specifics of the route to follow. This helps prepare for the journey by forming a cognitive model of the route in our minds. However, the process is ...
Accessible Spectrum Analyser
(2016-07)
This paper presents the Accessible Spectrum Analyser (ASA) developed as part of the DePic project (Design Patterns for Inclusive collaboration) at Queen Mary University of London. The ASA uses sonification to provide an ...
Cross-modal collaborative interaction between visually-impaired and sighted users in the workplace
(Georgia Institute of Technology, 2012-06)
We present a detailed description of the design and integration of auditory and haptic displays in a collaborative diagram editing tool to allow simultaneous visual and non-visual interaction. The tool was deployed in ...
Sonically exposing the desktop space to non-visual users: an experiment in overview information presentation
(Georgia Institute of Technology, 2005-07)
The vast majority of computer interfaces do not translate well onto non-visual displays (e.g. for blind users, wearable/mobile computing, etc). Screen readers are the most prevalent aural technology to expose graphical ...
Sonifying the London Underground Real-Time-Disruption Map
(Georgia Institute of Technology, 2007-06)
In mobile computing, there is a need for interfaces that better suit the context of use. Auditory interfaces have the potential to address the limitations of small screens and support eyes-free tasks. In order to fill this ...
The design of interactive audio soccer
(Georgia Institute of Technology, 2007-06)
The questions involved in the design of an interactive, audio only computer-based football game are explored. The game design process starts by exploring basic questions such as size of playing area, orientation, awareness ...
Auditory graphs: A summary of current experience and towards a research agenda
(Georgia Institute of Technology, 2005-07)
In this paper we shall briefly review previous work we have found directly relevant to our own research on the use of auditory graphs. We will then summarise previous unpublished experiences of us- ing auditory graphs in ...
Interactive sonification of spreadsheets
(Georgia Institute of Technology, 2005-07)