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Sound synthesis and composition applying time scaling to observing chaotic systems
(Georgia Institute of Technology, 1994-11)
This chapter presents a working model for bringing computational models to cognitive process by designing auditory signals for the models. Auditory structure is defined as an observed structure which is meaningful with ...
Data sonification from the desktop: Should sound be part of standard data analysis software?
(Georgia Institute of Technology, 1996-11)
The design of auditory formats for data display is presently focused on applications for blind or visually impaired users, specialized displays for use when visual attention must be devoted to other tasks, and some innovative ...
Sound, space, and metaphor: Multimodal access to windows for blind users
(Georgia Institute of Technology, 1996-11)
loudSPIRE, an auditory display schema for the SPIRE system
(Georgia Institute of Technology, 1996-11)
SPIRE is a system for visualizing large amounts of document-based information. Auditory display was identified as a way to supplement SPIRE's existing visual interface; however, the diversity of data did not lend itself ...
BROWeb: An interactive collaborative auditory environment on the world wide web
(Georgia Institute of Technology, 1996-11)
We describe an infrastructure for a real-time shared auditory environment on the World Wide Web (WWW). The system consists of the BROWeb "star-shaped" Web server and the StarClient Java class and interface. The BROWeb ...
Mappings and metaphors in auditory displays: An experimental assessment
(Georgia Institute of Technology, 1996-11)
Auditory displays are becoming increasingly common, but there are still no general guidelines for mapping data dimensions (e.g., temperature) onto display dimensions (e.g., pitch). This paper presents experimental research ...
The auralization and acoustics laboratory
(Georgia Institute of Technology, 1996-11)
As an expansion of the NPSNET Research Group (NRG), the Auralization and Acoustics Laboratory (AA-Lab) at the Naval Postgraduate School studies the integration of aural cues into virtual environments. Currently, the AA-Lab ...
SynthBuilder and Frankenstein: Tools for the creation of musical physical models
(Georgia Institute of Technology, 1996-11)
SynthBuilder is a user-extensible, object-oriented, NEXTSTEP Music Kit application for interactive real-time design and performance of synthesizer patches (especially physical models) (Jaffe & Smith, 1983; Smith, 1987). ...
TRIANGLE: A practical application of non-speech audio for imparting information
(Georgia Institute of Technology, 1996-11)
Listen: A data sonification toolkit
(Georgia Institute of Technology, 1996-11)
Data sonification is the representation of data using sound. Although data sonification has been a subject of research for the last fifteen years, much remains to be learned about how data should be mapped to sound, what ...