Search
Now showing items 1-10 of 13
Haptic-auditory perceptual feedback based training for improving the spatial acoustic resolution of the visually impaired people
(Georgia Institute of Technology, 2015-07)
3D binaural sounds play an important role in the development
of navigational systems for the blind people. The use of
generic HRTFs in virtual auditory displays significantly
affects the acoustic spatial resolution and ...
A psychoacoustic auditory display for navigation
(Georgia Institute of Technology, 2018-06)
A psychoacoustic auditory display for navigation in two-dimensional
space is presented. The auditory display is examined
in an experiment with novice users. Trajectory analysis indicates
that users were able to a) ...
Effects of Interface Type on Navigation in a Virtual Spatial Auditory Environment
(Georgia Institute of Technology, 2010-06)
In the design of spatial auditory displays, listener interactivity
can promote greater immersion, better situational awareness,
reduced front/back confusion, improved localization, and
greater externalization. Interactivity ...
Audio-Visual Renderings for Multimedia Navigation
(Georgia Institute of Technology, 2010-06)
Our study focuses on multimodal information access to audiovisual databases, and evaluates the effect of combining the visual modality with audio information. To do so, we have developed two new exploration tools, which ...
An investigation into customisable automatically generated auditory route overviews for pre-navigation
(Georgia Institute of Technology, 2019-06)
While travelling to new places, maps are often used to determine the specifics of the route to follow. This helps prepare for the journey by forming a cognitive model of the route in our minds. However, the process is ...
Design and evaluation of an audio game-inspired auditory map interface
(Georgia Institute of Technology, 2019-06)
This study evaluated a web-based auditory map prototype built utilizing conventions found in audio games and presents findings from a set of tasks participants performed with the prototype. The prototype allowed participants ...
A radar-based navigation assistance device with binaural sound interface for vision-impaired people
(Georgia Institute of Technology, 2019-06)
Sound is extremely important to our daily navigation, while sometimes slightly underestimated relative to the simultaneous presence of the visual sense. Indeed, the spatial sense of sound can immediately identify the ...
Speech and Non-Speech Audio: Navigational Information and Cognitive Load
(Georgia Institute of Technology, 2007-06)
Cell phones and other mobile devices let people receive information anywhere, anytime. Navigation information – directions and distance to a destination, interesting nearby locations, etc. – is especially promising. However, ...
Beowulf: A game experience built on sound effects
(Georgia Institute of Technology, 2007-06)
A computer game with most of the traditional graphics removed and replaced with a detailed and realistic soundscape, can give immersive gaming experiences. By reducing the graphical, explicit output of information from the ...
An investigation of using music to provide navigation cues
(Georgia Institute of Technology, 1998-11)
This paper describes an experiment that investigates new principles for representing hierarchical menus such as telephone-based interface menus, with non-speech audio. A hierarchy of 25 nodes with a sound for each node was ...