Now showing items 54-57 of 57

    • Understanding Aural Fluency in Auditory Display Design for Ambient Intelligent Environments 

      Droumeva, Milena; Wakkary, Ron (International Community for Auditory Display, 2008-06)
      This paper presents the design and some evaluation results from the auditory display model of an ambient intelligent game named socio-ec(h)o. socio-ec(h)o is played physically by a team of four, and displays information ...
    • Usability of Non-Speech Sounds in User Interfaces 

      Absar, Rafa; Guastavino, Catherine (International Community for Auditory Display, 2008-06)
      We review the literature on the integration of non-speech sounds to visual interfaces and applications from a usability perspective and subsequently recommend which auditory feedback types serve to enhance human interaction ...
    • Using Web Services to Foster Global Collaboration in Sound Design 

      Ballas, James A; Nevitt, Justin (International Community for Auditory Display, 2008-06)
      The migration of client-server systems to web services using Service Oriented Architecture (SOA) design principles is widespread and likely to dominate the future evolution of computing. Use of web services is especially ...
    • Visualising the Soundfield and Soundscape: Extending Macaulay and Crerar's 1998 Method 

      McGregor, Iain; Crerar, Alison; Benyon, David; Leplatre, Gregory (International Community for Auditory Display, 2008-06)
      The introduction of effective auditory warnings into a shared environment requires a prior understanding of the existing soundfield and soundscape. Reifying the physical and perceptual auditory environment enables a form ...