Now showing items 35-54 of 59

    • Patterns in auditory menu design 

      Frauenberger, C.; Stockman, T. L. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      The design of auditory displays suffers from the lack of re-usable design knowledge, leading to ad-hoc solutions and inappropriate use of sound in human-computer interaction. We propose to tackle this problem by employing ...
    • Peek-a-book: Playing with an interactive book 

      de Gotzen, A.; Rocchesso, D. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This demonstration is about a prototype of a new digitally augmented book for children, using sensors to allow continuous user interaction and to generate (not just play back) sounds in real time. During the demonstration ...
    • Perception-based simplification for binaural room auralisation 

      Hacihabiboglu, H.; Murtagh, F. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      Room auralisation refers to the process by which the acoustic response of a room is rendered audible using signal processing techniques. The major part of the computational complexity in a binaural room auralisation system ...
    • Providing a size-independent overview of non-visual tables 

      Brewster, S.; Kildal, J. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      Obtaining an overview is an important first step in the analysis of data sets, which cannot be easily done nonvisually with current accessibility tools. We present TableVis, a multimodal interface to obtain overview ...
    • Relative intensity of auditory context for auditory graph design 

      Nees, Michael A.; Walker, Bruce N. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      A study examined the role of relative intensity levels for auditory context in auditory graph design. Auditory graphs were designed with auditory context equally as loud as sonified data, context 9 dB more intense than ...
    • The role of participatory workshops in investigating narrative and sound ecologies in the design of an ambient intelligence audio display 

      Droumeva, M.; Wakkary, R. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      We describe two participatory workshops conducted to support design decisions in the making of the audio display for an ambient intelligent game platform. The workshops discussed here explore specific issues of players' ...
    • Scalable earcons: Bridging the gap between intermittent and continuous auditory displays 

      Watson, M. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      The development of blood pressure earcons for patient monitoring is used to illustrate how data that varies from intermittent to continuous sampling can be integrated into a single auditory display design. A scalable-earcon ...
    • Sonically-enhanced mouse gestures in the firefox browser 

      Midgley, L.; Vickers, P. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      The use of the mouse to allow interaction via gestures has attracted much interest recently and the popular FIREFOX web browser has been enhanced by an extension supporting mouse gestures. These gestures reveal an interaction ...
    • Sonification abstraite/sonification concrete: An 'aesthetic persepctive space' for classifying auditory displays in the ars musica domain 

      Hogg, B.; Vickers, P. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This paper discusses æsthetic issues of sonifications and the relationships between sonification (ars informatica) and music & sound art (ars musica). It is posited that many sonifications have suffered from poor internal ...
    • Sonification as an interdisciplinary working process 

      de Campo, A.; Frauenberger, C.; Vogt, K.; Wallisch, A.; Daye, C. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This paper describes the progress of an interdisciplinary project that aims to develop a general sonification software environment. The approach taken is interdisciplinary; a number of target sciences form an integral part ...
    • Sonification of autonomic rhythms in the frequency spectrum of heart rate variability 

      Orzessek, B.; Falkner, M. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This poster presents some of the work currently being done at the Paracelsus Clinic in Switzerland on heart rate variability biofeedback with a real time auditory display. Heart rate variability biofeedback is an important ...
    • The sonification of EMG data 

      Pauletto, S; Hunt, A. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This paper describes the sonification of electromyographic (EMG) data and an experiment that was conducted to verify its efficacy as an auditory display of the data. A real-time auditory display for EMG has two main ...
    • Sonification of musicians' ancillary gestures 

      Verfaille, V.; Quek, O.; Wanderley, M. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This paper describes the sonification of movements of three clarinetists'. Rather than quantifying the different kinds of movements and presenting such information using visual methods such as graphs or tables, sonification ...
    • Sonified epileptic rhythms 

      Baier, G.; Hermann, T.; Sahle, S.; Stephani, U. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      We describe techniques to sonify rhythmic activity of epileptic seizures as measured by human EEG. Eventbased mapping of parameters is found to be informative in terms of auto- and cross-correlations of the multivariate ...
    • Sound and soundscape classification: establishing key auditory dimensions and their relative importance 

      McGregor, I.; Leplatre, G.; Crerar, A.; Benyon, D. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      This paper investigates soundscape classification by using two different forms of data gathering and two different populations. The first method involves a questionnaire completed by 75 audio professionals. The second uses ...
    • The sound of one arm swinging: A model for multidimensional auditory display of physical motion 

      Kleiman-Weiner, M.; Berger, J. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      We present a novel approach to the sonification of complex human movement. As a specific model we examine the golf swing, of which two components, the velocity of the club head and the relative rotation of shoulders with ...
    • Spearcons: speech-based earcons improve navigation performance in auditory menus 

      Walker, Bruce N.; Nance, Amanda; Lindsay, Jeffrey (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      With shrinking displays and increasing technology use by visually impaired users, it is important to improve usability with non-GUI interfaces such as menus. Using non-speech sounds called earcons or auditory icons has ...
    • Tangible data scanning sonification model 

      Bovermann, T.; Hermann, T.; Ritter, H. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      In this paper we develop a sonification model following the Modelbased Sonification approach that allows to scan high-dimensional data distributions by means of a physical object in the hand of the user. In the sonification ...
    • Trajectory capture in frontal plane geometry for visually impaired 

      Talbot, M.; Cowan, B. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
    • Transfer effects of playing a virtual three-dimensional auditory game: Influences on the performance in a communication task and a collision avoidance task 

      Honda, A.; Shibata, H.; Gyoba, J.; Iwaya, Y.; Suzuki, Y. (Georgia Institute of TechnologyInternational Community on Auditory Display, 2006-06)
      We investigated the transfer effects of playing an auditory game with a virtual auditory display (VAD) on various auditory skills in daily life situations. To measure those effects, all blindfolded participants performed ...