Sound Design for Navigation in Topophonies
This paper attempts to develop concepts of multimodal objects made out of the interaction between space and sound though motion. The present paper is mostly descriptive and tries to gather experiences in order to delimit a new field of applications, concepts and method. My purpose is to describe some specificities of sound navigation design, starting from everyday life experience and cultural backgrounds towards virtual reality. My point of view will be that of a sound designer. I will examine different methods of implementation related to several sound navigation concepts and metaphors related to this particular approach. For this purpose, I will take different examples mainly in my works to show how some kind of scenarios propose different ways to link motion to sound, what kind of sound behaviours they produce, how they can be created and controlled, what kind of human and artistic experience they offer.