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dc.contributor.authorBrazil, Eoin
dc.contributor.authorFernstrom, Mikael
dc.date.accessioned2013-12-26T06:30:10Z
dc.date.available2013-12-26T06:30:10Z
dc.date.issued2007-06
dc.identifier.urihttp://hdl.handle.net/1853/50002
dc.description.abstractThis paper discusses an exploration using a concurrent auditory displays for awareness and lightweight interactions. The design of this type of system and comparisons to existing awareness tools are discussed. The auditory display system in this exploration was designed to explore, using concurrent auditory icons, the issue of group awareness. The sounds used in this auditory display where selected based on their identification derived from individual's personal constructs using the Repertory Grid Technique. The system was designed to create a `soundscape' of concurrent ecological sounds mapped to the individual's availability and to the group activities, respectively. In this paper we present an auditory display using auditory icons to create an interactive soundscape that support opportunistic interactions and awareness. Presence and activity are conveyed by changes in the soundscape. Our goal in this work is to explore the potential of this type of system for supporting awareness and lightweight interactions.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectAmbient displayen_US
dc.subjectAuditory iconen_US
dc.subjectAwarenessen_US
dc.subjectOpportunistic interactionsen_US
dc.titleInvestigating Ambient Auditory Information Systemsen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameUniversity of Limerick. Interaction Design Center, Department of Computer Science and Information Systemsen_US
dc.publisher.originalInternational Community on Auditory Displayen_US
dc.embargo.termsnullen_US


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