Browsing International Conference on Auditory Display, 2005 by Issue Date
Now showing items 1-20 of 73
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Soundsense: Sonifying pryroelectric sensor data for an interactive media event
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)Collaborations between artists, engineers, and scientists often occur when creating new media works. These interdisciplinary efforts must overcome the ideals and practical-limitations inherent in both artistic and research ... -
Hearing Varese's Poeme Electronique inside a virtual philips pavilion
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)Topic of this paper is an interactive sound reproduction system to create virtual sonic environments to visual spaces, called Virtual Audio Reproduction Engine for Spatial Environments (VARESE). Using VARESE, Edgard Varèse's ... -
A Study of Spatial Cognition in an Immersive Virtual Audio Environment: Comparing Blind and Blindfolded Individuals
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)This study presents the combined efforts of three research groups toward the investigation of a cognitive issue through the development and implementation of a general purpose VR environment that incorporates a high ... -
The effect of pitch shifts on the identification of environmental sounds: Design considerations for the modification of sounds in auditory displays
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)To examine the plausibility of dynamically adjusting the sounds presented by an auditory display, a study addressing the effects of pitch shifting on the identifiability of a set of forty-one environmental sounds was carried ... -
Interaction patterns for auditory user interfaces
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)This paper proposes the use of interaction patterns in the design process of auditory displays in human-computer interaction. To avoid introducing visual concepts in auditory design, a common ground for developing user ... -
Recent studies on the effect of signal frequency on auditory vertical localization
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)The authors have been involved in a series of studies showing that the fundamental frequency of a complex tone, the center frequency of a noise band, or the cut-off frequencies of simultaneously presented high- and low-passed ... -
Toward a sound design methodology: Application to electronic automotive sound
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)In the field of Human Machine Interfaces (HMI), there is a potential to convey numerous different messages by non- verbal-sounds. In the eighties, different approaches to the design of information-bearing sounds were ... -
Effect of aesthetics on audio-enhanced graphical buttons
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)In this paper, two different auditory feedback schemes related to graphical buttons are compared to each other and to a visual- only condition. The results show that aesthetically pleasing auditory design is clearly preferred ... -
Real-time, head-tracked 3D audio with unlimited simultaneous sounds
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)This research presents a novel 3D audio playback method in which real-time head-tracking is maintained with an unlimited number of simultaneous sound sources. The method presented relies on using a 500-900MByte sound buffer ... -
Sonification as a tool to reconstruct user's actions in unobservabe areas
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)This paper deals with the sonification of log data gathered during a field test of an innovative toilet system. These tests have been carried out in a day care center for multiple sclerosis patients in winter 2004/05 in ... -
Using the major and minor mode to create affectively-charged earcons
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)The importance of the structured fabrication of auditory (feedback) signals like earcons is common knowledge in the ICAD community. To create such structured families of earcons musical transformations like rhythm or pitch ... -
The local heat exploration model for interactive sonification
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)This paper presents a new sonification model for the exploration of topographically ordered high-dimensional data (multi-parameter maps, volume data) where each data item consists of a position and feature vector. The ... -
TrioSon: A graphical user interface for pattern sonification
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)The TrioSon software allows users to map musical patterns to input data variables via a graphical user interface (GUI). The application is a Java routine designed to take input files of standard Comma Separated Values (CSV) ... -
The detectability of headtracker latency in virtual audio displays
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)A critical engineering parameter in the design of interactive virtual audio displays is the maximum amount of latency that can be tolerated between the movement of the listener's head and the corresponding change in the ... -
Sonification using digital waveguides and 2- and 3-dimensional digital waveguide mesh
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)We describe a method of auditory display of complex data, object identification, and classification using digital waveguides and waveguide mesh. Our overall goal is to distinguish highly dimensional data sets from one ... -
Thresholds of audibility for bone-conduction headsets
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)Despite advantages of using headphones, including privacy and portability, headphones have one essential drawback: they cover the ears of the listener, thus deteriorating detection and localization of ambient sounds. ... -
Whither and wherefore the auditory graph? Abstractions & aesthetics in auditory and sonified graphsh
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)A good deal of attention has been paid by the auditory display community to the sonification of graphical data and the term au- ditory graph has been used to describe this class of auditory map- pings. We contend that ... -
Using sonification to detect weak cross-correlations in coupled excitable systems
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)We study cross-correlations in irregularly spiking systems. A single system displays spiking sequences that resemble a stochastic (Poisson) process. Linear coupling between two systems leaves the inter-spike interval ... -
Training effect of a virtual auditory game on sound localization ability of the visually impaired
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)It is essential for a visually impaired person to correctly identify the position of a sound source because such identification enables him/her to recognize his/her surroundings, including obstacles. We developed training ... -
The 'audioview' - providing a glance at Java source code
(Georgia Institute of TechnologyInternational Community on Auditory Display, 2005-07)