2001 Proceedings of the International Conference on Auditory Display. The annual ICAD conference is the prime forum for academia and industry to exchange ideas and discuss developments in the field of auditory display.

Recent Submissions

  • Using audification in planetary seismology 

    Dombois, Florian (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    In which respect, to what effect and under which circumstances can audification improve seismological research? Building on the philosophical insight that the human ear is admittedly stronger than any other of our senses ...
  • User, sound context and use context: What are their roles in 3D sound metaphors design? 

    Demarey, Catherine; Plenacoste, Patricia (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    The sound metaphor is considered as an assistant tool for the user activity. In order to create such new use, the classical design process must be adapted to the design object and viewed with a creative and prospective ...
  • The virtual bat: Echolocation in virtual reality 

    Waters, Dean; Adulula, Husam (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    Work in progress is being presented on the effectiveness of using sonar to orientate and navigate in a virtual reality system. The sonar system is based on those of bats, using ultrasonic frequency modulated signals reflected ...
  • The application of virtual acoustic techniques for the development of an auditory navigation beacon used in building emergency egress 

    Rutherford, Peter; Withington, Deborah (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    This paper will address the issues surrounding the use of real-time virtual auditory auralization techniques in order to develop real-world acoustic applications. A primary application is described, notably the development ...
  • The importance of head movements for binaural room synthesis 

    Minnaar, Pauli; Olesen, Soren Krarup; Christensen, Flemming; Moller, Henrik (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    The contribution of head movements to sound localisation of loudspeakers in a listening room was investigated. An experiment was done where listeners either were requested to keep their heads still while sound was being ...
  • The sonification of numerical fluid flow simulations 

    Childs, Edward (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    Computational Fluid Dynamics (CFD) software simulates fluid, air flow and heat transfer by solving the Navier-Stokes (N-S) equations numerically. Realistic 3-D engineering simulations typically yield the values of 7 or ...
  • Testing the effectiveness of sonified graphs for education: A programmatic research project 

    Bonebright, Terri L; Nees, Mike A; Connerley, Tayla T; McCain, Glenn R (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    This programmatic research project builds on results from research on data sonification and from studies investigating comprehension of visual graphs. The purpose of the project is to explore the effectiveness of using ...
  • The effect of auditory rendering on perceived movement: Loudspeaker density and HRTF 

    Ballas, James A; Brock, Derek; Stroup, Janet; Fouad, Hesham (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    Until recently, multiple speaker systems for Virtual Environment (VE) applications were limited to a few front and rear speakers. Utilizing the Virtual Audio Server (VAS) with a Vector Base Amplitude Panning (VBAP) algorithm ...
  • Sonification mappings database on the web 

    Walker, Bruce N.; Lane, David M (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    It is not always clear to a display designer how to use sound most effectively to represent data values. This is where the cumulated experiences of the auditory display community could greatly assist in the creation of ...
  • Speech interface implementation for XML browser 

    Teppo, Aki; Vuorimaa, Petri (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    The growing popularity of digital cellular phones and personal digital assistants (PDA) is setting new demands for Internet content producers. One problem with these devices is the small visual display. WWW pages are usually ...
  • SLAB: A software-based real-time virtual acoustic environment rendering system 

    Miller, Joel D (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    We will demo the features of Sound Lab (SLAB), a softwarebased real-time virtual acoustic environment (VAE) rendering system designed for use in the personal computer environment. SLAB is being developed as a tool for the ...
  • Subjective evaluation of auralization of physics-based room acoustics modeling 

    Lokki, Tapio; Jarvelainen, Hanna (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    This paper describes the results of subjective evaluation of auralization by listening tests. The task was to compare real-head recorded and auralized sound samples. The evaluation process as well as the creation of ...
  • Sonification of markov chain monte carlo simulations 

    Hermann, T; Hansen, M.H; Ritter, H (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    Markov chain Monte Carlo (McMC) simulation is a popular computational tool for making inferences from complex, high-dimensional probability densities. Given a particular target density p, the idea behind this technique is ...
  • Sonic browsing: An auditory tool for multimedia asset management 

    Fernstrom, Mikael; Brazil, Eoin (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    In previous work, the Sonic Browser was used for browsing large data sets of music [1]. In this paper, we report results from an updated version of the Sonic Browser for managing general sound resources on personal computers. ...
  • Spotty: Imaging sonification based on spot-mapping and tonal volume 

    Evreinov, Grigori (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    A basic question at image sonification is the image segmentation. A cognitive model of visual processing in a greater degree could define possible ways of sound mapping. For instance, the scanpath theory suggests that a ...
  • Research set to music: The climate symphony and other sonifications of ice core, radar, DNA, seismic and solar wind data 

    Quinn, Marty (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    The Climate Symphony and Other Sonifications of Ice Core, Radar, DNA, Seismic and Solar Wind Data is a one-hour performance/presentation of sonification research by Marty Quinn of Design Rhythmics Sonification Research Lab ...
  • Qualitative aspects of auditory direct manipulation. A case study of the towers of Hanoi 

    Winberg, Fredrik; Hellstrom, Sten Olof (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    This paper presents the results from a qualitative case study of an auditory version of the game Towers of Hanoi. The goal of this study was to explore qualitative aspects of auditory direct manipulation and the subjective ...
  • Directional quality of 3-D amplitude panned virtual sources 

    Pulkki, Ville; Karjalainen, Matti (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    When a listener is surrounded by multiple loudspeakers, some of which are located above and/or below him/her, an immersive threedimensional auditory display can be created with vector base amplitude panning (VBAP). In VBAP ...
  • Distance-based speech segregation in near-field virtual audio displays 

    Brungart, Douglas S; Simpson, Brian D (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    In tasks that require listeners to monitor two or more simultaneous talkers, substantial performance benefits can be achieved by spatially separating the competing speech messages with a virtual audio display. Although the ...
  • Babble online: Applying statistics and design to sonify the internet 

    Hansen, M.H; Rubin, B (Georgia Institute of TechnologyInternational Community on Auditory Display, 2001-07)
    A statistician (Hansen) and a media artist (Rubin) investigate the application of statistical methods and sound-design principles to the real-time sonification of Internet communications. This paper presents results from ...

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