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dc.contributor.authorPihkala, Kari
dc.contributor.authorLokki, Tapio
dc.date.accessioned2014-01-14T17:39:36Z
dc.date.available2014-01-14T17:39:36Z
dc.date.issued2003-07
dc.identifier.citationProceedings of the 9th International Conference on Auditory Display (ICAD2003), Boston, MA, July 7-9, 2003. Eds. Eoin Brazil and Barbara Shinn-Cunningham. International Community for Auditory Display, 2003.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50460
dc.descriptionProceedings of the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003.en_US
dc.description.abstractThis paper describes how SMIL can be extended to support 3D audio in a similar fashion than AABIFS does it for MPEG-4. The SMIL 2D layout is extended with an extra dimension to support a 3D space. New audio elements are positioned in the 3D space, whilst a listener element defines a listening point. Similarly to AABIFS perceptual modeling approach, an environment element describes environmental parameters for audio elements. These extensions enable interactive 3D audio capabilities in SMIL. In addition, any XML based rendering language could be extended with 3D audio capabilities by using a similar approach.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subject3D audioen_US
dc.subjectSMILen_US
dc.titleExtending SMIL with 3D audioen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameHelsinki University of Technology. Telecommunications Software and Multimedia Laboratoryen_US
dc.publisher.originalInternational Community on Auditory Displayen_US
dc.embargo.termsnullen_US


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