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dc.contributor.authorWalker, Bruce N.
dc.contributor.authorLindsay, Jeff
dc.date.accessioned2014-01-14T17:49:07Z
dc.date.available2014-01-14T17:49:07Z
dc.date.issued2003-07
dc.identifier.citationProceedings of the 9th International Conference on Auditory Display (ICAD2003), Boston, MA, July 7-9, 2003. Eds. Eoin Brazil and Barbara Shinn-Cunningham. International Community for Auditory Display, 2003.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50463
dc.descriptionProceedings of the 9th International Conference on Auditory Display (ICAD), Boston, MA, July 7-9, 2003.en_US
dc.description.abstractNavigating without vision can be quite a daunting task. This study details an auditory interface to deal with this situation and then describes initial validation experiments. Ss were assigned to conditions with differing auditory beacons and assessed on how quickly and efficiently they were able to navigate through a series of virtual environments. The effect of beacon type was explored as well as practice effects due to multiple trials with the interface. The two experiments differed on the size of the beacon capture radius. Results show a main effect of beacon type on performance in the first study and a trend towards significance in the second study. A strong practice effect was also found across all conditions.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectBeacon soundsen_US
dc.titleEffect of beacon sounds on navigation performance in a virtual reality environmenten_US
dc.typeProceedingsen_US
dc.contributor.corporatenameGeorgia Institute of Technology. Sonification Laben_US
dc.contributor.corporatenameGeorgia Institute of Technology. School of Psychology
dc.publisher.originalInternational Community on Auditory Displayen_US
dc.embargo.termsnullen_US


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