Qualitative aspects of auditory direct manipulation. A case study of the towers of Hanoi
Hellstrom, Sten Olof
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This paper presents the results from a qualitative case study of an auditory version of the game Towers of Hanoi. The goal of this study was to explore qualitative aspects of auditory direct manipulation and the subjective experience from playing the game. The results show that it is important to provide a way of focusing in the auditory space. Articulatory directness was also an important issue and feedback should support the movement of the objects in the auditory space.