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dc.contributor.authorSomers, Eric
dc.date.accessioned2014-01-21T21:45:18Z
dc.date.available2014-01-21T21:45:18Z
dc.date.issued2000-04
dc.identifier.citationProceedings of the 6th International Conference on Auditory Display (ICAD2000), Atlanta, GA, April 2-5, 2000. Ed: P.R. Cook. International Community for Auditory Display, 2000.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50667
dc.descriptionPresented of the 6th International Conference on Auditory Display (ICAD), Atlanta, GA, April 2-5, 2000en_US
dc.description.abstractIn this design paper the author explores the kind of sound objects which are typically used in designing sound for theatre and media then proposes to expand the ``vocabulary'' of traditional sound design through the use of abstract sonic objects to be associated with specific visual events and visual environments. The use of sonic icons and other sound design for interactive electronic devices is seen as a basis for linking abstract sounds with visual expression. Several experimental design experiments using abstract sound objects to accompany visual communication are described. Also discussed is the role of sound in making communication memorable.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectSound designen_US
dc.subjectSound arten_US
dc.subjectSonificationen_US
dc.titleAbstract sound objects to expand the vocabulary of sound design for visual and theatrical mediaen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameDutchess Community College. Department of Performing and Visual Artsen_US
dc.contributor.corporatenameThe Sandbook Studioen_US
dc.publisher.originalInternational Community for Auditory Displayen_US
dc.embargo.termsnullen_US


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