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dc.contributor.authorLeplatre, Gregory
dc.contributor.authorBrewster, Stephen A
dc.date.accessioned2014-01-21T21:54:27Z
dc.date.available2014-01-21T21:54:27Z
dc.date.issued2000-04
dc.identifier.citationProceedings of the 6th International Conference on Auditory Display (ICAD2000), Atlanta, GA, April 2-5, 2000. Ed: P.R. Cook. International Community for Auditory Display, 2000.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50670
dc.descriptionPresented of the 6th International Conference on Auditory Display (ICAD), Atlanta, GA, April 2-5, 2000en_US
dc.description.abstractThis paper describes a framework for integrating non-speech audio to hierarchical menu structures where the visual feedback is limited. In the first part of this paper, emphasis is put on how to extract sound design principles from actual navigation problems. These design principles are then applied in the second part, through the design, implementation and evaluation of a set of sounds in a computer-based simulation of the Nokia 6110 mobile phone. The evaluation indicates that non-speech sound improves the performance of navigational tasks in terms of the number of errors made and the number of keypresses taken to complete the given tasks. This study provides both theoretical and practical insights about the design of audio cues intended to support navigation in complex menu structures.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectTelephone-based interfacesen_US
dc.subjectMobile phonesen_US
dc.subjectSonificationen_US
dc.titleDesigning non-speech sounds to support navigation in mobile phone menusen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameUniversity of Glasgow. Department of Computing Scienceen_US
dc.publisher.originalInternational Community for Auditory Displayen_US
dc.embargo.termsnullen_US


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