Perceptuallly based scheduling algorithms for real-time synthesis of complex sonic environments
Hahn, James K
Ballas, James A
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In this paper, we present a technique for managing overload conditions that occur when computational resources are not sufficient to evaluate all the active sound sources in a Virtual Environment. A real-time scheduling strategy is introduced which degrades less important sound sources so that resource constraints are met. Finally, scheduling algorithms are considered based on their effect on listeners' perception of the resultant sound quality.