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dc.contributor.authorMynatt, Elizabeth D.
dc.date.accessioned2014-02-10T21:59:19Z
dc.date.available2014-02-10T21:59:19Z
dc.date.issued1994-11
dc.identifier.citationProceedings of the 2nd International Conference on Auditory Display (ICAD1994), Santa Fe, New Mexico, November 7-9, 1994. Eds.: G. Kramer; S. Smith. International Community for Auditory Display, 1994.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50842
dc.descriptionPresented at 2nd International Conference on Auditory Display (ICAD), Santa Fe, New Mexico, November 7-9, 1994.en_US
dc.description.abstractCurrent research in auditory interfaces has produced a number of interesting interfaces without resulting in the compilation of design guidelines for creating descendent interfaces. This lack of a common design methodology may be partially responsible for the scarcity of commercial interfaces that make use of sound. Factors that affect the usability of auditory interfaces are identified, and are used as the basis for a simple design methodology for incorporating auditory icons in human-computer interfaces. Two steps in this methodology are evaluating the identifiability of auditory cues and evaluating the possible conceptual mappings between the cues and concepts in interfaces. Two experiments that explore these issues are summarized.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectAuditory iconsen_US
dc.subjectDesignen_US
dc.titleDesigning with auditory iconsen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameGeorgia Institute of Technology. Graphics, Visualization and Usability Centeren_US
dc.publisher.originalInternational Community on Auditory Displayen_US
dc.embargo.termsnullen_US


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