Interacting with sound: An interaction paradigm for virtual auditory worlds
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The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging task. This paper discusses methods and techniques for sonification and interaction in virtual auditory worlds. In particular, it describes auditory elements such as speech, sound and music and discusses their application in diverse auditory situations, as well as interaction techniques for assisted sonification. The work is motivated by the development of a framework for the interactive exploration of auditory environments which will be used to evaluate the later discussed techniques. The main focus for the design of this framework is the use in narrative environments for auditory games, but also for general purpose auditory user interfaces and communication processes.