Now showing items 1-20 of 45

    • A SUPERCOLLIDER CLASS FOR VOWEL SYNTHESIS AND ITS USE FOR SONIFICATION 

      Grond, Florian; Bovermann, Till; Hermann, Thomas (International Community for Auditory Display, 2011-06)
      In this paper, we present building blocks for the synthesis of vowel sounds in the programming language SuperCollider. We discuss the advantages of using vowel based synthesis, and make a review where it has already ...
    • Auditory Recognition of Floor Surfaces by Temporal and Spectral Cues of Walking 

      Fontana, Federico; Morreale, Fabio; Regia-Corte, Tony; Lecuyer, Anatole; Marchal, Maud (International Community for Auditory Display, 2011-06)
      In a multiple choice auditory experimental task, listeners had to discriminate walks over floors made of concrete, wood, gravel, or dried twigs. Sound stimuli were obtained by mixing temporal and spectral signal components, ...
    • AUDIFICATION AS A DIAGNOSTIC TOOL FOR EXPLORATORY HELIOSPHERIC DATA ANALYSIS 

      Alexander, Robert L; Gilbert, Jason A; Landi, Enrico; Simoni, Mary; Zurbuchen, Thomas H; Roberts, D Aaron (International Community for Auditory Display, 2011-06)
      To date, scientific data analysis is almost exclusively conducted through the visual modality, though the perceptual benefits of multi-modal stimulation are well known [1]. Visualization tools utilize parameters such ...
    • The sound of Rowing Stroke Cycles as Acoustic Feedback 

      Schaffert, Nina; Mattes, Klaus; Effenberg, Alfred O (International Community for Auditory Display, 2011-06)
      Acoustic feedback offers promising opportunities to enhance the perception of athletes in regards of the modification of movement patterns and control in technique training. Sound conveys time-critical structures that are ...
    • The Immersive Audio Environment - Implementation, Subjective Test, and Results 

      Shah, Pratik; Faza, Ayman; Nimmala, Raghavendra; Grant, Steven; Chapin, William (International Community for Auditory Display, 2011-06)
      The effectiveness of virtual environments depends largely on how efficiently they recreate the real world. In the case of auditory virtual environments, the importance of accurate recreation is enhanced since there are no ...
    • Simulating the Electroweak Phase Transition: Sonification of Bubble Nucleation 

      Winters, R. Michael; Blaikie, Andrew; O'neil, Deva (International Community for Auditory Display, 2011-06)
      As an applicaton of sonification, a simulation of the early uni- verse was developed to portray the phase transition that occurred shortly after the Big Bang. The Standard Model of particle physics postulates that a ...
    • Sonifying the Cosmic Microwave Background 

      McGee, Ryan; Van der Veen, Jatila; Wright, Matthew; Kuchera-Morin, JoAnn; Alper, Basak; Lubin, Philip (International Community for Auditory Display, 2011-06)
      We present a new technique to sonify the power spectrum of the map of temperature anisotropy in the Cosmic Microwave Background (CMB), the oldest observable light of the universe. According to the Standard Cosmological ...
    • Redundancy Versus Complexity in Auditory Displays for Object Localization - A Pilot Study 

      Constantinescu, Angela; Schultz, Tanja (International Community for Auditory Display, 2011-06)
      In user interfaces, redundancy is often an indication of good design. Several studies [1,2,3], showed that when visual, haptic or other display types were combined with an auditory display, the result was an enhanced user ...
    • To What Extent do Listeners use Aural Information When it is Present 

      Brock, Derek; McClimens, Brian (International Community for Auditory Display, 2011-06)
      In three of the manipulations in a 2009 dual-task performance study, virtual auditory cues were used to alert participants to the onset of three kinds of decision events in the secondary, but more demanding of the two ...
    • Sonification of Emotion I: Film Music 

      Schubert, Emery; Ferguson, Sam; Farrar, Natasha; McPherson, Gary E. (International Community for Auditory Display, 2011-06)
      This paper discusses the uses of sound to provide information about emotion. The review of the literature suggests that music is able to communicate and express a wide variety of emotions. The novel aspect of the present ...
    • Sonification of Physical Quantities Throughout History: A Meta-Study of Previous Mapping Strategies 

      Dubus, Gael; Bresin, Roberto (International Community for Auditory Display, 2011-06)
      We introduce a meta-study of previous sonification designs taking physical quantities as input data. The aim is to build a solid foun- dation for future sonification works so that auditory display re- searchers would be ...
    • Sonification of 3D Scenes Using Personalized Spatial Audio to Aid Visually Impaired Persons 

      Bujacz, Michal; Skulimowski, Piotr; Strumillo, Pawel (International Community for Auditory Display, 2011-06)
      The research presented concerns the development of a sonification algorithm for representation of 3D scenes for use in an electronic travel aid (ETA) for visually impaired persons. The proposed sonar-like algorithm utilizes ...
    • Sonified Aerobics - Interactive Sonification of Coordinated Body Movements 

      Hermann, Thomas; Zehe, Sebastian (International Community for Auditory Display, 2011-06)
      This paper introduces a new hard-/ and software system for the interactive sonification of sports movement involv- ing arm- and leg movements. Two different sonifications are designed to convey rhythmical patterns that ...
    • Sonification of Brain and Body Signals in Collaborative Tasks Using a Tabletop Musical Interface 

      Mealla, Sebastian; Bosi, Mathieu; Jorda, Sergi; Valjamae, Aleksander (International Community for Auditory Display, 2011-06)
      Physiological Computing has been applied in different disciplines, and is becoming popular and widespread in Human-Computer In- teraction, due to device miniaturization and improvements in real- time processing. However, ...
    • Sonnotile: Audio Annotation and Sonification for Large Tiled Audio/Visual Display Environments 

      Seldess, Zachary; Yamaoka, So; Kuester, Falko (International Community for Auditory Display, 2011-06)
      We present “Sonnotile”, a multi-modal rendering framework to enhance scientific data exploration, representation, and analysis within tiled-display visualization environments. Sonnotile aims to assist researchers in the ...
    • Sonification Solutions for Body Movements in Rehabilitation of Locomotor Disorders 

      Tissberger, Johann P.; Wersenyi, Gyorgy (International Community for Auditory Display, 2011-06)
      One of the recent fields of sonification focuses on the sonification of body movements in sports or rehabilitation. This is usually some kind of monitoring of real-time measurement data and auditory feedback for the patient. ...
    • Tonal DisCo: Dissonance and Consonance in a Gaming Engine 

      Nguyen, Vinh Xuan (International Community for Auditory Display, 2011-06)
      Whilst there are several existing toolkits specifically designed for sonification, there has been little investigation into the utilization of computer game engines for sonification. This paper will demonstrate the ...
    • Using Sound to Represent Uncertainty in Future Climate Projections for the United Kingdom 

      Bearman, Nick (International Community for Auditory Display, 2011-06)
      This paper compares different visual and sonic methods of representing uncertainty in spatial data. When handling large volumes of spatial data, users can be limited in the amount that can be displayed at once due to visual ...
    • Spemoticons: Text to Speech Based Emotional Auditory Cues 

      Nemeth, Geza; Olaszy, Gabor; Csapo, Tamas Gabor (International Community for Auditory Display, 2011-06)
      There are various methods of providing auditory cues in human-computer user interfaces. The two basic traditional methods are the application of real-life sounds (auditory icons) and artificially generated audio signals ...
    • The R Programming Language as a Unified Environment for Data Sonification 

      Brown, Ethan (International Community for Auditory Display, 2011-06)
      This short article explores the statistical programming environ- ment R as a sonification interface using the add-on package playitbyr, currently in a pre-alpha stage of development. R’s growing and vibrant community of ...