Now showing items 1-20 of 40

    • Adjusting The Perceived Distance Of Virtual Speech Sources By Modifying Binaural Room Impulse Responses 

      Albrecht, Robert; Lokki, Tapio (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Effective control of the perceived location of virtual sound sources is an important aspect of auditory displays. While room acoustics modelling may be used to produce cues related to the sound source and listener ...
    • Analysis Of The Spectral Variations In Repeated Head-Related Transfer Function Measurements 

      Andreopoulou, Areti; Rogińska, Agnieszka; Mohanraj, Hariharan (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper discusses the range of spectral variations between HRTF sets measured on the same subjects. The analysis is done in a corpus of 40 HRTF datasets of 4 subjects (10 datasets per subject). Variations are observed ...
    • An audio game app using interactive Movement sonification for Targeted posture control 

      Avissar, Daniel; Leider, Colby; Bennett, hristopher; Gailey, Robert (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Interactive movement sonification has been gaining validity as a technique for biofeedback and auditory data mining in research and development for gaming, sports, and physiotherapy. Naturally, the harvesting of kinematic ...
    • Auditory Display From The Music Technology Perspective 

      Kostek, Bożena (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper presents some applications of Auditory Displays (AD) in the domain of music technology. First, the scope of music technology and auditory display areas are shortly outlined. Then, the research trends and ...
    • Blended Sonification –Sonification For Casual Information Interaction 

      Tünnermann, René; Hammerschmidt, Jan; Hermann, Thomas (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      In recent years, graphical user interfaces have become almost ubiquitous in form of notebooks, smartphones and tablets. These systems normally force the user to attend to an often very specific and narrow screen and ...
    • Blendercave: A Multimodal Scene Graph Editor For Virtual Reality 

      Poirier-Quinot, David; Touraine, Damien; Katz, Brian F. G. (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper presents the BlenderCAVE project, which extends the 3D creation content software Blender and its Game Engine (BGE) to Virtual Reality (VR) applications. Based on a multi-screen nonstereoscopic adaptation of ...
    • Calculation Of Human Echolocation Cues By Means Of The Boundary Element Method 

      Garcia, David Pelegrin; Roozen, Bert; Glorieux, Christ (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Some visually impaired people are able to recognize their surroundings by emitting oral sounds and listening to the sound that is reflected at objects and walls. This is known as human echolocation. The present paper ...
    • A Database Of Repeated Head-Related Transfer Function Measurements 

      Andreopoulou, Areti; Rogińska, Agnieszka; Mohanraj, Hariharan (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper describes a new HRTF collection, measured at the Music and Audio Research Laboratory (MARL), at NYU. This collection of 40 datasets, consists of repeated HRTF measurements on 4 subjects (10 HRTF sets per ...
    • Determination Of Subjective Tinnitus Characteristics By Means Of Sound Synthesis Controlled By The Touch Screen Interface 

      Poremski, Tomasz; Kotus, Józef; Odya, Piotr; Suchomski, Piotr; Czyżewski, Andrzej; Kostek, Bożena (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Determination of Tinnitus (defined as a phantom auditory sensation) characteristics concerning sound type, level, bandwidth or frequency are one of the steps in the measurement protocol. A novel technique to measure ...
    • The Development Of A Method For Designing Auditory Displays Based On Soundtrack Composition 

      MacDonald, Doon; Stockman, Tony (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper details work toward the design of a method for creating auditory displays for the human-computer interface, based on soundtrack composition. We begin with the benefits to this approach before discussing methods ...
    • The Effects Of Attenuation Modeling On Spatial Sound Search 

      McMullen, Kyla A.; Wakefield, Gregory H. (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Virtual spatial audio often utilizes the inverse-square law to model the relationship between intensity and distance for sources in the far-field. The present study explores the potential advantages of an “inverse-Nth” ...
    • Embedding Sonifications In Things 

      Barrass, Stephen; Barrass, Tim (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper describes three experimental prototypes that explore the embedding of sonifications in things. Through previous work with mobile sonifications we identified requirements for Òsonifications in the wildÓ as ...
    • Embodied Cognition In Auditory Display 

      Roddy, Stephen; Furlong, Dermot (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper makes a case for the use of an embodied cognition framework, based on embodied schemata and cross-domain mappings, in the design of auditory display. An overview of research that relates auditory display with ...
    • Empirical Aesthetic Evaluation Of Sonifications 

      Vogt, Katharina; Goudarzi, Visda; Parncutt, Richard (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper discusses three experiments on the aesthetic evaluation of different sonifications. The effects of training and understanding of the auditory display on its aesthetic appealing were tested. Results showed no ...
    • Exploring sonification for augmenting Brain scan data 

      Rogińska, Agnieszka; Friedman, Kent; Mohanraj, Hariharan (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Medical image data has traditionally been analyzed using visual displays and statistical analysis methods. Visual representations are limited due to the nature of the display and the number of dimensions that can be ...
    • Gesture-Controlled Sound Mixing System With A Sonified Interface 

      Lech, Michał; Kostek, Bożena (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      In this paper the Authors present a novel approach to sound mixing. It is materialized in a system that enables to mix sound with hand gestures recognized in a video stream. The system has been developed in such a way ...
    • Hakoniwa: A sonification art installation consists of sand and woodblocks 

      Kikukawa, Yuya; Kato, Megumi; Baba, Tetsuaki; Kushiyama, Kumiko (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      In this research we present an interactive tabletop installation ÒHakoniwaÓ. It consists of a wooden box, white sand and painted woodblocks. In this system, corresponding to the arrangement of woodblocks, a ceiling-mounted ...
    • Hard and soft information fusion in sonification for assistive mobile device technology 

      Rimland, Jeff; Hall, David; Ballora, Mark (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Current research integrating sonification with hard and soft information fusion is poised to enable a new class of assistive technology that is driven by sensor technology and informed by semantic understanding of the ...
    • Infodrops: sonification for enhanced Awareness of resource Consumption in the shower 

      Hammerschmidt, Jan; Tunnermann, Rene; Hermann, Thomas (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      Although most of us strive to develop a sustainable and less resource-intensive behavior, this unfortunately is a difficult task, because often we are unaware of relevant information, or our focus of attention lies ...
    • Interactive sonification of collaborative ar-based planning tasks for enhancing joint attention 

      Neumann, Alexander; Hermann, Thomas (Georgia Institute of TechnologyInternational Community for Auditory Display, 2013-07)
      This paper introduces a novel sonification-based interaction support for cooperating users in an Augmented Reality setting. When using head-mounted AR displays, the field of view is limited which causes users to miss ...