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dc.contributor.authorvan den Doel, K.
dc.contributor.editorBrazil, Eoinen_US
dc.date.accessioned2014-02-17T18:49:56Z
dc.date.available2014-02-17T18:49:56Z
dc.date.issued2004-07
dc.identifier.citationProceedings of ICAD 04. Tenth Meeting of the International Conference on Auditory Display, Sydney, Australia, July 6-9, 2004. Ed. Barrass, S. and Vickers, P. International Community for Auditory Display, 2004.en_US
dc.identifier.urihttp://hdl.handle.net/1853/50904
dc.descriptionPresented at the 10th International Conference on Auditory Display (ICAD2004)en_US
dc.description.abstractA physically based liquid sound synthesis methodology is developed. The fundamental mechanism for the production of liquid sounds is identified as the acoustic emission of bubbles. After reviewing the physics of vibrating bubbles as it is relevant to audio synthesis, a sound model for isolated single bubbles is developed and validated with a small user study. A stochastic model for the real-time interactive synthesis of complex liquid sounds such as produced by streams, pouring water, rivers, rain, and breaking waves is based on the synthesis of single bubble sounds. It is shown how realistic complex high dimensional sound spaces can be synthesized in this manner.en_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectLiquid sounden_US
dc.subjectPhysically-based modelen_US
dc.titlePhysically-based models for liquid soundsen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameUniversity of British Columbia. Department of Computer Scienceen_US
dc.publisher.originalInternational Community for Auditory Displayen_US
dc.embargo.termsnullen_US


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