Springboard: exploring embodied metaphor in the design of sound feedback for physical responsive environments

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Date
2009-05Author
Droumeva, Milena
Antle, Alissa
Corness, Greg
Bevans, Allen
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In this paper we propose a role for suing embodied metaphor in the design of sound feedback for interactive physical environments. We describe the application of a balance metaphor in the design of the interaction model for a prototype interactive environment called Springboard. We focus specifically on the auditory feedback, and conclude with a discussion of design choices and future research directions based on our prototype.