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dc.contributor.authorDroumeva, Milena
dc.contributor.authorAntle, Alissa
dc.contributor.authorCorness, Greg
dc.contributor.authorBevans, Allen
dc.date.accessioned2014-03-19T05:05:35Z
dc.date.available2014-03-19T05:05:35Z
dc.date.issued2009-05
dc.identifier.citationProceedings of the 15th International Conference on Auditory Display (ICAD2009), Copenhagen, Denmark. May 18-22, 2009. Eds. Mitsuko Aramaki, Richard Kronland-Martinet, Sølvi Ystad, Kristoffer Jensen. International Community for Auditory Display, 2009.en_US
dc.identifier.isbn978-87-7606-033-6
dc.identifier.urihttp://hdl.handle.net/1853/51414
dc.descriptionPresented at the 15th International Conference on Auditory Display (ICAD2009), Copenhagen, Denmark, May 18-22, 2009en_US
dc.description.abstractIn this paper we propose a role for suing embodied metaphor in the design of sound feedback for interactive physical environments. We describe the application of a balance metaphor in the design of the interaction model for a prototype interactive environment called Springboard. We focus specifically on the auditory feedback, and conclude with a discussion of design choices and future research directions based on our prototype.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAuditory displayen_US
dc.subjectSound feedbacken_US
dc.titleSpringboard: exploring embodied metaphor in the design of sound feedback for physical responsive environmentsen_US
dc.typeProceedingsen_US
dc.contributor.corporatenameSimon Fraser University. School of Interactive Arts and Technologiesen_US
dc.publisher.originalInternational Community for Auditory Displayen_US
dc.embargo.termsnullen_US


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