Now showing items 1-20 of 63

    • Metopia: experiencing complex environmental data through sound 

      Sjuve, Eva (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This extended abstract describes Metopia, a research project in the early stages of progress, a wireless sensor network for urban spaces, to aquire a complex set of data from the environment for the purpose of making a ...
    • Auditory assistance for timing presentations 

      Mittmannsgruber, Rainer; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Every presentation has to end at some point. Signaling the approaching end of the presentation time in conferences is often accomplished by showing signs with the remaining time written on it, i.e., by visual contact. ...
    • Chemical spectral analysis through sonification 

      Newbold, Joseph W.; Hunt, Andy; Brereton, Jude (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Chemical spectra are an important part of how research chemists analyse the outcomes of experiments. However these complex spectra can be very difficult and time consuming to analyse. This paper outlines an investigation ...
    • Adding sound to medical data representation 

      Mihalas, George; Popescu, Lucian; Naaji, Antoanela; Andor, Minodora; Paralescu, Sorin; Tudor, Anca; Neagu, Adrian (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Some preliminary results of a project aiming to develop tools for adding sound associated to medical data are presented. The description of our sonification procedure is followed by two different examples. The first ...
    • The effect of audiovisual congruency on short-term memory of serial spatial stimuli: A pilot test 

      Stahl, Benjamin; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This paper is motivated from the question if the use of spatial sounds enhances learning in multi-modal teaching aids. In a basic pilot study the consolidation of serial stimuli was tested for unimodal conditions (visual; ...
    • Realtime sonification and visualisation of network metadata 

      Worrall, David (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The development of the NetSon project is described, from its exploratory origins in a polymedia work for an art and technology event, to real-time continuous sonifications of network metadata. The project currently ...
    • Tracking moving sounds: Perception of spatial figures 

      Camier, Cédric; Féron, François-Xavier; Boissinot, Julien; Guastavino, Catherine (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      With the emergence of electroacoustic music, spatial figures have become part of the musical vocabulary of many composers. But the perception of auditory trajectories has received scant attention in the scientific ...
    • Optimizing aesthetics and precision in sonification for peripheral process-monitoring 

      Hermann, Thomas; Hildebrandt, Tobias; Langeslag, Patrick; Rinderle-Ma, Stefanie (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      We have developed the SoProMon process monitoring system to evaluate how real-time sonifications can increase awareness of process states and to support the detection and resolving of critical process situations. Our ...
    • Sleep Enhancement by Sound Stimulation 

      Huotilainen, Minna; Gröhn, Matti; Yli-Kyyny, Iikka; Virkkala, Jussi; Paunio, Tiina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Recently research groups have reported that the depth and/or duration of Slow Wave Sleep (SWS) can be increased and memory consolidation can be improved by playing short sounds with approximately 1-2 second intervals ...
    • Auditory graph evolution by the example of spurious correlations 

      Zeller, Bernhard; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Auditory graphs can be seen as an alternative to visual graphs or as an additional element to display data. This paper will offer an approach on how a simple sound mapping can be improved into a mental model. The ironic ...
    • Sonification as art: Developing praxis for the audification of compost 

      Parker, J. no.e (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This paper introduces compost as a rich site for creative exploration and expression via the medium of sonification art in the context of Composing [De]Composition, a large-scale audiovisual installation/performance work ...
    • Augmented audification 

      Höldrich, Robert; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      We present a sonification method that blends between audification and auditory graphs which we call ”Augmented Audification”. It is based on a combination of single-side-band modulation and a pitch modulation of the ...
    • Cultural differences in preference of auditory emoticons: USA and South Korea 

      Jeon, Myounghoon; Lee, Ju-Hwan; Sterkenburg, Jason; Plummer, Christopher (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      For the last two decades, research on auditory displays and sonification has continuously increased. However, most research has focused on cognitive and functional mapping rather than emotional mapping. Moreover, there ...
    • 3DJ: A supercollider framework for real-time sound spatialization 

      Perez-Lopez, Andres (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The field of real time sound spatizalization is recently receiving much attention, as suggested by the large number of proposals appeared in last years - both from software spatialization frameworks and from hardware ...
    • Use of personalized binaural audio and interactive distance cues in an auditory goal-reaching task 

      Geronazzo, Michele; Avanzini, Federico; Fontana, Federico (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      While the angular spatialization of source sounds through individualized Head-related transfer functions (HRTFs) has been extensively investigated in auditory display research, also leading to effective real-time rendering ...
    • Sonifications for digital audio workstations: Reflections on a participatory design approach 

      Metatla, Oussama; Bryan-Kinns, Nick; Stockman, Tony; Martin, Fiore (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Methods to engage users in the design process rely predominantly on visual techniques, such as paper prototypes, to facilitate the expression and communication of design ideas. The visual nature of these tools makes ...
    • 3D sound can have a negative impact on the perception of visual content in audiovisual reproductions 

      Mendonça, Catarina; Rummukainen, Olli; Pulkki, Ville (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      There is reason to believe that sound interacts with visual attention mechanisms. Practical implications of that interaction have never been analyzed in the context of spatial sound design for audiovisual reproduction. ...
    • An investigation on the influence of soundscapes and footstep sounds in affecting preferred walking pace 

      Maculewicz, Justyna; Erkut, Cumhur; Serafin, Stefania (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      In this paper we describe an experiment whose goal is to investigate the role of footstep sounds and soundscapes to affect the pace of a person who is walking in place, e.g., mimicking the act of walking without leaving ...
    • A wireless instrumented insole device for real-time sonification of gait 

      Horsak, Brian; Iber, Michael; Bauer, Karin; Kiselka, Anita; Gorgas, Anna-Maria; Dlapka, Ronald; Doppler, Jakob (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The treatment of gait disorders or impairments is one major challenge in physical therapy. The broad and fast development in low-cost, miniaturized and wireless sensing technologies supported the development of embedded ...
    • Using audio feature extraction for interactive feature-based sonification of sound 

      Ferguson, Sam (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Feature extraction from an audio stream is usually used for visual analysis and measurement of sound. This paper seeks to describe a set of methods for using feature extraction to manipulate concatenative synthesis, and ...