Now showing items 1-20 of 63

    • 3D sound can have a negative impact on the perception of visual content in audiovisual reproductions 

      Mendonça, Catarina; Rummukainen, Olli; Pulkki, Ville (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      There is reason to believe that sound interacts with visual attention mechanisms. Practical implications of that interaction have never been analyzed in the context of spatial sound design for audiovisual reproduction. ...
    • 3DJ: A supercollider framework for real-time sound spatialization 

      Perez-Lopez, Andres (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The field of real time sound spatizalization is recently receiving much attention, as suggested by the large number of proposals appeared in last years - both from software spatialization frameworks and from hardware ...
    • Adding sound to medical data representation 

      Mihalas, George; Popescu, Lucian; Naaji, Antoanela; Andor, Minodora; Paralescu, Sorin; Tudor, Anca; Neagu, Adrian (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Some preliminary results of a project aiming to develop tools for adding sound associated to medical data are presented. The description of our sonification procedure is followed by two different examples. The first ...
    • Aegis audio engine: integrating a real-time analog signal processing, pattern recognition, and a procedural soundtrack in a live twelve-perfomer spectacle with crowd participation 

      Bukvic, Ivica Ico; Matthews, Michael (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      In the following paper we present Aegis: a procedural networked soundtrack engine driven by real-time analog signal analysis and pattern recognition. Aegis was originally conceived as part of Drummer Game, a ...
    • Anthropometric tuning of a spherical head model for binaural virtual acoustics based on interaural level differences 

      Spagnol, Simone; Avanzini, Federico (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      In this paper we propose a method to customize a spherical head model for binaural sound rendering based on the listener’s anthropometry. Interaural level difference (ILD) information from a HRTF database is used to ...
    • Auditory assistance for timing presentations 

      Mittmannsgruber, Rainer; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Every presentation has to end at some point. Signaling the approaching end of the presentation time in conferences is often accomplished by showing signs with the remaining time written on it, i.e., by visual contact. ...
    • Auditory graph evolution by the example of spurious correlations 

      Zeller, Bernhard; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Auditory graphs can be seen as an alternative to visual graphs or as an additional element to display data. This paper will offer an approach on how a simple sound mapping can be improved into a mental model. The ironic ...
    • Augmented audification 

      Höldrich, Robert; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      We present a sonification method that blends between audification and auditory graphs which we call ”Augmented Audification”. It is based on a combination of single-side-band modulation and a pitch modulation of the ...
    • Can auditory display help us categorize seismic signals? 

      Boschi, Lapo; Paté, Arthur; Holtzman, Ben; Le Carrou, Jean-Loïc (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Recordings of the Earth’s surface oscillation (seismograms) can be sonified such that most of the signal’s frequency spectrum falls in the audible range. Then, the pattern-recognition capabilities of the human auditory ...
    • Chemical spectral analysis through sonification 

      Newbold, Joseph W.; Hunt, Andy; Brereton, Jude (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Chemical spectra are an important part of how research chemists analyse the outcomes of experiments. However these complex spectra can be very difficult and time consuming to analyse. This paper outlines an investigation ...
    • Coloration metrics for headphone equalization 

      Boren, Braxton; Geronazzo, Michele; Brinkmann, Fabiann; Choueiri, Edgar (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Headphone equalization is necessary for accurate binaural reproduction over headphones, but so far no metrics have been adopted for evaluating human perception of spectral coloration in post-equalization headphone ...
    • Crafting sonifications: levels of interdisciplinary exchange in group discussions and their empirical assessment 

      Dayé, Christian (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This paper proposes a methodology to empirically assess the level of cross-disciplinary collaboration. Drawing on a variety of concepts established within Science & Technology Studies (STS), it develops an operationalization ...
    • Creating spatial depth using distortion product optoacoustic emissions in music composition 

      Chechile, Alex (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      Distortion product otoacoustic emissions (also known as combination tones) are sounds generated within the listener’s ears upon physical and physiological interactions between spectral components in a given auditory ...
    • Cultural differences in preference of auditory emoticons: USA and South Korea 

      Jeon, Myounghoon; Lee, Ju-Hwan; Sterkenburg, Jason; Plummer, Christopher (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      For the last two decades, research on auditory displays and sonification has continuously increased. However, most research has focused on cognitive and functional mapping rather than emotional mapping. Moreover, there ...
    • Data-to-music API: Real-time data-agnostic sonification with musical structure models 

      Tsuchiya, Takahiko; Freeman, Jason; Lerner, Lee W. (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      In sonification methodologies that aim to represent the underlying data accurately, musical or artistic approaches are often dismissed as being not transparent, likely to distort the data, not generalizable, or not ...
    • Designing auditory display of heart rate variability in biofeedback context 

      Yu, Bin; Feijs, Loe; Funk, Mathias; Hu, Jun (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This paper presents a set of real-time sonifications of heart rate variability in the context of biofeedback. The objective of the study is to explore new ways in providing biofeedback information rather than the typical ...
    • Diagnostic singing bowls 

      Barrass, Stephen (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      The Hypertension singing bowl is a CAD object shaped by a year of blood pressure data, 3D printed in steel so it resonates when stuck or rung. But can blood pressure really be diagnosed by listening to singing bowls ...
    • Does reverberation affect upper limits for auditory motion perception? 

      Camier, Cédric; Boissinot, Julien; Guastavino, Catherine (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      We report three experiments measuring the upper limits, defined as auditory velocity thresholds beyond which listeners are no longer able to perceptually resolve a smooth circular trajectory in various reverberate ...
    • The effect of audiovisual congruency on short-term memory of serial spatial stimuli: A pilot test 

      Stahl, Benjamin; Vogt, Katharina (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This paper is motivated from the question if the use of spatial sounds enhances learning in multi-modal teaching aids. In a basic pilot study the consolidation of serial stimuli was tested for unimodal conditions (visual; ...
    • The effects of various parameter combinations in parameter-mapping sonifications 

      Peres, S. Camille; Verona, Daniel; Ritchey, Paul (Georgia Institute of TechnologyUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics, 2015-07)
      This study will be investigating the design of parametermapping sonifications and investigating how different combinations of sound parameter mappings affect the user’s ability to understand and interpret sEMG data. The ...