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dc.contributor.authorPerez-Lopez, Andres
dc.date.accessioned2015-10-28T15:40:08Z
dc.date.available2015-10-28T15:40:08Z
dc.date.issued2015-07
dc.identifier.citationPerez-Lopez, A. "3DJ: A supercollider framework for real-time sound spatialization". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria.en_US
dc.identifier.isbn978-3-902949-01-1
dc.identifier.urihttp://hdl.handle.net/1853/54123
dc.descriptionPresented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz, Styria, Austria.en_US
dc.description.abstractThe field of real time sound spatizalization is recently receiving much attention, as suggested by the large number of proposals appeared in last years - both from software spatialization frameworks and from hardware spatialization interfaces. However, most of the proposed works do not take into account the existing knowledge in Human Computer Interaction Design, which causes them to remain in a simplified approach. We propose a theoretical basis for real-time spatialization design from a holistic perspective, based on the Digital Musical Instruments theory, and use it to provide a comparative review of recent proposals. Furthermore, we develop our own state-of-the-art software spatialization system, 3Dj, which may help in the task of design and evaluation of new proposals for real-time sound spatialization in the fields of interactive performance, data sonification or virtual environments.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectAuditory displayen_US
dc.subjectData sonificationen_US
dc.subjectInteractive performanceen_US
dc.subjectReal-timeen_US
dc.subjectSound spatializationen_US
dc.subjectVirtual environmentsen_US
dc.title3DJ: A supercollider framework for real-time sound spatializationen_US
dc.typeProceedingsen_US
dc.publisher.originalUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics
dc.embargo.termsnullen_US


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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..
Except where otherwise noted, this item's license is described as This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..