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dc.contributor.authorMelchior, Frank
dc.contributor.authorLennox, Peter
dc.contributor.authorFiebrink, Rebecca
dc.contributor.authorBarrass, Stephen
dc.date.accessioned2015-10-29T13:26:23Z
dc.date.available2015-10-29T13:26:23Z
dc.date.issued2015-07
dc.identifier.citationMelchior, F. "Let the sound interact and not the user—Responsive and immersive experiences for the next generation broadcasting". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria.en_US
dc.identifier.citationLennox, P. "The philosophy of perception and stupidity". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria.
dc.identifier.citationFiebrink, R. "Data as design tool. How understanding data as a user interface can make end-user design more accessible, efficient, effective, and embodied, while challenging machine learning conventions". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria.
dc.identifier.citationBarrass, S. "Sonic information design". In K. Vogt, A. Andreopoulou, & V. Goudarzi, eds. Proceedings of the 21st International Conference on Auditory Display (ICAD 2015). July 6-10, 2015, Graz, Styria, Austria.
dc.identifier.isbn978-3-902949-01-1
dc.identifier.urihttp://hdl.handle.net/1853/54127
dc.descriptionPresented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz, Styria, Austria.en_US
dc.descriptionKeynotes 1: Spatial Sound and Keynotes 2: Interactive Sound
dc.description.abstractThis is 4 Keynote speeches from ICAD2015. Titles include: "Let the sound interact and not the user—responsive and immersive experiences for the next generation broadcasting" by Frank Melchoir; "The philosophy of perception and stupidity" by Peter Lennox; "Data as design tool. How understanding data as a user interface can make end-user design more accessible, efficient, effective, and embodied, while challenging machine learning conventions" by Rebecca Fiebrink; "Sonic information design" by Stephen Barrass.
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/
dc.subjectAuditory displayen_US
dc.subjectSpatial sounden_US
dc.subjectInteractive sounden_US
dc.titleSpatial Sound - Interactive Sound (Keynotes - the 21st International Conference on Auditory Display (ICAD 2015)en_US
dc.typeProceedingsen_US
dc.contributor.corporatenameBBC Research and Developmenten_US
dc.contributor.corporatenameUniversity of Derby. College of Artsen_US
dc.contributor.corporatenameGoldsmiths, University of Londonen_US
dc.contributor.corporatenameUniversity of Canberraen_US
dc.publisher.originalUniversity of Music and Performing Arts Graz. Institute of Electronic Music and Acoustics
dc.embargo.termsnullen_US


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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License..
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