dc.contributor.author | Schnell, Norbert | |
dc.contributor.author | Lambert, Jean-Philippe | |
dc.contributor.author | Goldszmidt, Samuel | |
dc.contributor.author | Matuszewski, Benjamin | |
dc.date.accessioned | 2016-03-24T15:25:21Z | |
dc.date.available | 2016-03-24T15:25:21Z | |
dc.date.issued | 2016-04 | |
dc.identifier.citation | Schnell, N., et al. "Soundworks Tutorial" (ABSTRACT). In Jason Freeman, Alexander Lerch, Matthew Paradis (Eds.), Proceedings of the 2nd Web Audio Conference (WAC-2016), Atlanta, 2016. ISBN: 978-0-692-61973-5 | en_US |
dc.identifier.isbn | 978-0-692-61973-5 | |
dc.identifier.uri | http://hdl.handle.net/1853/54673 | |
dc.description | Presented at the 2nd Web Audio Conference (WAC), April 4-6, 2016, Atlanta, Georgia. | en_US |
dc.description.abstract | The Soundworks framework is dedicated to the development of applications featuring co-located collaborative/collective mobile
interactions. The framework is entirely based on web APIs and Node.js. It provides a set of services, abstractions, and user interfaces that
help the developer to concentrate on the essential – the design of interaction and audiovisual rendering.
In the tutorial, we will present the features and architecture of the framework as well as some examples before guiding the attendees
through the implementation of a simple application. The workshop will conclude with a brief collective performance. | en_US |
dc.publisher | Georgia Institute of Technology | en_US |
dc.rights | Licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0). | |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Web audio | en_US |
dc.subject | Tutorial | en_US |
dc.subject | Audio rendering | en_US |
dc.title | Soundworks Tutorial | en_US |
dc.type | Proceedings | en_US |
dc.type | Abstract | |
dc.contributor.corporatename | Institut de Recherche et Coordination Acoustique/Musique. STMS Lab | en_US |
dc.embargo.terms | null | en_US |