Show simple item record

dc.contributor.authorPeinado, Jesse
dc.date.accessioned2018-05-04T20:18:29Z
dc.date.available2018-05-04T20:18:29Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/1853/59657
dc.descriptionCopyright is held by the owner/author(s).en_US
dc.description.abstractThis paper explores the development of a robotic toy that will be helping students in kinematic physics. Physics has always been a hard class and it is very difficult for students to understand the concepts behind each topic in physics. Ki-bot will help students not only solve kinematic word problems, but also understand the concept of kinematic word problems by testing their answers to word problems on the bot. Ki-bot will essentially bring kinematic word problems to life to help the student understand kinematic physics. The paper will explore the advantages and disadvantages of using interactive toys for learning and will also discuss the other products in the market that help students in kinematic physics. I will also discuss the design decisions, coding decisions, and some of the testing I did in the process of building and developing Ki-Bot. Ki-bot has been successful in showing the proof of concept that this will work in helping students test their answer to word problems and understand them. Additionally, I will discuss the future work that could be done to improve Ki-bot.en_US
dc.language.isoen_USen_US
dc.publisherGeorgia Institute of Technologyen_US
dc.subjectAndroid developmenten_US
dc.subjectArduino developmenten_US
dc.subjectKinematic equationsen_US
dc.subjectKinematic physicsen_US
dc.subjectKinematic word problemsen_US
dc.subjectPhysicsen_US
dc.subjectRoboticsen_US
dc.titleKi-Boten_US
dc.typeTechnical Reporten_US
dc.contributor.corporatenameGeorgia Institute of Technology. College of Computingen_US
dc.contributor.corporatenameGeorgia Institute of Technology. School of Computer Science


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record