Now showing items 1-20 of 21

    • AirTouch: Mobile Gesture Interaction with Wearable Tactile Displays 

      Li, BoHao (Georgia Institute of Technology, 2011-05-09)
      AirTouch is a wrist-based gesture interface that enables mobile gesture interaction under limited visual attention settings. Since the original Gesture Watch lacked non- visual feedback, visual attention was required. ...
    • Cellular baseband security 

      Davis, Andrew (Georgia Institute of Technology, 2012-05-07)
      Memory corruption vulnerabilities have been exploited by attackers to com- promise systems for years. Traditional computing systems have had years of defenses developed for them such as ASLR and DEP. However, these ...
    • Community Mosaic: Finding Ways to Eat More Healthfully in a Low-Income African American Community 

      Sharma, Mansi (Georgia Institute of Technology, 2010-05-12)
      Community Mosaic is a system to promote healthy eating amongst low-income African American people. This thesis analyzes a study I conducted that encourages people to talk about what they think are the barriers against as ...
    • A Conjunctive Middleware Adaptation of Active and Passive RFID Techonologies 

      Rowswell, Brent (Georgia Institute of Technology, 2010-05-11)
      RFID technology has been split into two branches. Active RFID and passive RFID behave in very different manners, yet the theory behind them is practically the same. If the two branches were able to be merged into use under ...
    • A conjunctive middleware adaptation of active and passive RFID techonologies 

      Rowswell, Brent (Georgia Institute of Technology, 2011-05-11)
      RFID technology has been split into two branches. Active RFID and passive RFID behave in very different manners, yet the theory behind them is practically the same. If the two branches were able to be merged into use ...
    • Designing a character avatar model for the Mermaids MMO 

      Ead, Samer Omar (Georgia Institute of Technology, 2010-12-20)
      This paper describes the technique formed for the creation of an efficient, simply rigged, customizable mermaid avatar model for the Mermaids massively multiplayer online game (MMOG). Our goal was to improve the in game ...
    • Director in a box: learning cinematic rhetoric for camera shot selection 

      Munro, John Burnet (Georgia Institute of Technology, 2010-12-20)
      Automatic generation of cinematic content has been a goal for both the military and the entertainment industry to allow more diverse plot structures so that a trainee or player may have a scenario tailored to their personal ...
    • Distributed Feature Extraction Using Cloud Computing Resources 

      Dalton, Steven (Georgia Institute of Technology, 2009-05-04)
      The need to expand the computational resources in a massive surveillance network is clear but traditional means of purchasing new equipment for short-term tasks every year is wasteful. In this work I will provide evidence ...
    • A Distributed Voice over Internet Protocol and Public Switched Telephone Network Honeynet Framework 

      Hanif, Zachary D. (Georgia Institute of Technology, 2010-05-12)
      Because of the recent advent of Voice over Internet Protocol technologies, security researchers have had difficulty keeping up with the rapid increase in such electronic spam and related security threats. As a response, ...
    • A Dynamic Approach to Statistical Debugging: Building Program Specific Models with Neural Networks 

      Wood, Matthew (Georgia Institute of Technology, 2007-05)
      Computer software is constantly increasing in complexity; this requires more developer time, effort, and knowledge in order to correct bugs inevitably occurring in software production. Eventually, increases in complexity ...
    • Evaluating the effectiveness of using touch sensor capacitors as an input device for a wrist watch computer 

      Wilson, Gregory (Georgia Institute of Technology, 2007-12-17)
      On the go computing is becoming more important for users who wish to access information from anywhere. Wearable computers are an optimal solution to achieving this feat because it allows for easy accessibility and quick ...
    • Fast and robust cloth simulation 

      Shin, Michael Young (Georgia Institute of Technology, 2012-12-17)
      The goal of this project is to develop a realistic, robust, and fast cloth-simulator - realistic and robust, so that the clothes behave as expected; and fast, so that results can be seen instantly and the clothes can be ...
    • An Integrated OS- plus VMM-bypass Solution for Virtualized I/O 

      Kurjanowicz, Matthew David (Georgia Institute of Technology, 2007-05)
      Current Remote Direct Memory Access (RDMA) technologies are either not virtualization aware or run on proprietary connection fabrics such as InfiniBand, Myrinet and Quadrics. The introduction of 10-Gigabit Ethernet provides ...
    • Jacket’s Garage: Software for a Physical Science Learning Environment 

      Kramer, Christopher W.; Kolodner, Janet L. (Georgia Institute of Technology, 2007-05)
      The Learning by Design lab has been developing software and curriculum to support learning in the context of design challenges. We have used software to guide learners through design and investigation practices as well as ...
    • Learning Behaviors Through Demonstration: Artificial Intelligence for Non-Player Characters in an Interactive Drama 

      Amundsen, Thomas Charles (Georgia Institute of Technology, 2007-12-17)
      In both the game industry and the academic community, there have not been many attempts to create complete interactive drama systems. I am working with a group that will be the first to undertake this daunting challenge, ...
    • Mobile Tactile Stimulation for Passive Haptic Learning of Simple Melodies 

      Jain, Abhishek (Georgia Institute of Technology, 2011-05-09)
      The phenomenon of acquiring motor skills without active attention is termed Passive Haptic Learning. This concept of learning is applied to acquiring piano melodies through vibration on each finger while users are given a ...
    • The Online Community Grid Volunteer Grid Computing with the Web Browser 

      Miller, Daniel Menachem (Georgia Institute of Technology, 2010-05-12)
      Current community grid projects, such as IBM's World Community Grid (www.worldcommunitygrid.org), have successfully developed standalone applications to connect thousands of clients to one huge network of users. Each client ...
    • Performance Information Sharing Middleware 

      Reiss, Charles (Georgia Institute of Technology, 2008-05-05)
      This thesis presents a design for distributed monitoring system designed to enable monitoring-informed optimizationsin distributed applications. Microbenchmarks and an evaluation in a scientific-computing scenario are ...
    • Robot affordance learning with human interaction 

      Ramakrishnan, Ramya (Georgia Institute of Technology, 2013-05-08)
      Many of the current tasks robots perform are trivial and already programmed in their systems. Modifying a robot’s ability to dynamically adapt learning through both human interaction and independent exploration can be ...
    • Towards developing an intelligent graph restructuring algorithm for graph based stories using Google Maps 

      Hajarnis, Sanjeet Uday (Georgia Institute of Technology, 2010-05-12)
      Location-based games are gaining popularity because of their unique feature of having the players move in their environment. This feature serves dual purpose (i) of allowing the players to stay fit by walking outside while ...