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A computational framework for unsupervised analysis of everyday human activities
(Georgia Institute of Technology, 2008-07-07)
In order to make computers proactive and assistive, we must enable them to perceive, learn, and predict what is happening in their surroundings. This presents us with the challenge of formalizing computational models of ...
2007 RoboCup International Symposium
(Georgia Institute of Technology, 2008-05)
Semi-Formal Functional Software Modeling with TMK
(Georgia Institute of Technology, 2000)
The Task-Method-Knowledge (TMK) modeling language is a formal mechanism
for describing a software system. It was created as a knowledge
representation framework for intelligent systems. The main idea behind
TMK is ...
Extreme dimensionality reduction for text learning : cluster-generated feature spaces
(Georgia Institute of Technology, 2000)
Skills Impact Study for Tactical Mobile Robot Operational Units
(Georgia Institute of Technology, 2002)
As part of the DARPA Tactical Mobile Robotics (TMR) program, Georgia Tech
investigated the human interface issues associated with controlling robot
"units," multiple robotic agents working as a team. This report provides ...
Improved Bounds for Learning Symmetric Juntas
(Georgia Institute of Technology, 2003)
We consider a fundamental problem in computational learning theory: learning in the
presence of irrelevant information. In particular we are interested in learning an arbitrary
boolean function of n variables which depends ...
Model-Based Reflection for Agent Evolution
(Georgia Institute of Technology, 2000)
Adaptability is a key characteristic of intelligence. My research explores techniques
for enabling software agents to adapt themselves as their functional requirements
change incrementally. In the domain of manufacturing, ...
Constructive Adaptive Visual Analogy
(Georgia Institute of Technology, 2004-08-11)
Visual knowledge appears to be an important part of problem
solving, but the role of visual knowledge in analogical problem
solving is still somewhat mysterious.
In this work I present the Constructive Adaptive
Visual ...
Learning Behaviors Through Demonstration: Artificial Intelligence for Non-Player Characters in an Interactive Drama
(Georgia Institute of Technology, 2007-12-17)
In both the game industry and the academic community, there have not been many attempts to create complete interactive drama systems. I am working with a group that will be the first to undertake this daunting challenge, ...
From Shape to Function: Acquisition of Teleological Models from Design Drawings by Compositional Analogy
(Georgia Institute of Technology, 2007-10-18)
Visual media are of great importance to designers. Understanding a new design, for example, often means understanding a drawing. From the perspective of artificial intelligence, this implies that automated knowledge ...