Now showing items 1-10 of 40
A computational framework for unsupervised analysis of everyday human activities
(Georgia Institute of Technology, 2008-07-07)
In order to make computers proactive and assistive, we must enable them to perceive, learn, and predict what is happening in their surroundings. This presents us with the challenge of formalizing computational models of ...
Novel document representations based on labels and sequential information
(Georgia Institute of Technology, 2015-07-23)
A wide variety of text analysis applications are based on statistical machine learning techniques. The success of those applications is critically affected by how we represent a document. Learning an efficient document ...
(Georgia Institute of Technology, 2013-11-18)
Humans are experts at understanding what they see. Similarity and analogy play a significant role in making sense of the visual world by forming analogies to similar images encountered previously. Yet, while these acts ...
Construction and adaptation of AI behaviors in computer games
(Georgia Institute of Technology, 2011-08-19)
Computer games are an increasingly popular application for Artiﬁcial Intelligence (AI) research, and conversely AI is an increasingly popular selling point for commercial digital games. AI for non playing characters (NPC) ...
Deterministically initialized localized learning networks
(Georgia Institute of Technology, 1991)
Manipulating state space distributions for sample-efficient imitation-learning
(Georgia Institute of Technology, 2020-03-16)
Imitation learning has emerged as one of the most effective approaches to train agents to act intelligently in unstructured and unknown domains. On its own or in combination with reinforcement learning, it enables agents ...
Evaluating visual conversational agents via cooperative human-AI games
(Georgia Institute of Technology, 2019-04-26)
As AI continues to advance, human-AI teams are inevitable. However, progress in AI is routinely measured in isolation, without a human in the loop. It is crucial to benchmark progress in AI, not just in isolation, but ...
Automated iterative game design
(Georgia Institute of Technology, 2016-12-06)
Computational systems to model aspects of iterative game design were proposed, encompassing: game generation, sampling behaviors in a game, analyzing game behaviors for patterns, and iteratively altering a game design. ...
EvalAI: Evaluating AI systems at scale
(Georgia Institute of Technology, 2018-12-06)
Artificial Intelligence research has progressed tremendously in the last few years. There has been the introduction of several new multi-modal datasets and tasks due to which it is becoming much harder to compare new ...
Incremental design revision in biologically inspired design
(Georgia Institute of Technology, 2018-11-09)
Design is the process by which solutions get developed to solve social challenges, and its products can be seen across our world from toothbrushes to computers to spaceships. Conceptual design is an early phase of design ...