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    An empirical analysis of visible surface algorithms 

    Harp, Keith (Georgia Institute of Technology, 1987)

    Accelerated volume rendering via spatial/spectral analysis 

    Jean, Yves Darly (Georgia Institute of Technology, 1996-05)
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    Procedural Reduction Maps 

    Van Horn, R. Brooks, III (Georgia Institute of Technology, 2007-01-16)
    Procedural textures and image textures are commonplace in graphics today, finding uses in such places as animated movies and video games. Unlike image texture maps, procedural textures typically suffer from minification ...
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    Tangent-ball techniques for shape processing 

    Whited, Brian Scott (Georgia Institute of Technology, 2009-11-10)
    Shape processing defines a set of theoretical and algorithmic tools for creating, measuring and modifying digital representations of shapes.  Such tools are of paramount importance to many disciplines of computer graphics, ...
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    Non-photorealistic rendering with coherence for augmented reality 

    Chen, Jiajian (Georgia Institute of Technology, 2012-07-16)
    A seamless blending of the real and virtual worlds is key to increased immersion and improved user experiences for augmented reality (AR). Photorealistic and non-photorealistic rendering (NPR) are two ways to achieve this ...
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    Level of detail management 

    Watson, Benjamin A. (Benjamin Allen) (Georgia Institute of Technology, 1997-08)

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    AuthorChen, Jiajian (1)Harp, Keith (1)Jean, Yves Darly (1)Van Horn, R. Brooks, III (1)Watson, Benjamin A. (Benjamin Allen) (1)Whited, Brian Scott (1)Subject
    Algorithms (6)
    Computer graphics (6)
    Anti-aliasing (1)Augmented reality (AR) (1)Blending (1)BRDF integration (1)Computer animation (1)Computer science (1)Hausdorff measures (1)Morphing (1)... View MoreDate Issued2010 - 2012 (1)2000 - 2009 (2)1990 - 1999 (2)1987 - 1989 (1)Has File(s)Yes (6)
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