Now showing items 1-8 of 8
Making it difficult: modernist poetry as applied to game design analysis
(Georgia Institute of Technology, 2011-04-05)
The process of reading a modernist poem is just as much a process of deconstructing it: the language is designed to make meaning through inefficient means, like the aforementioned fragmentation and assemblage. The reader ...
Play beyond flow: a theory of avant-garde videogames
(Georgia Institute of Technology, 2010-11-11)
Videogame tinkerers, players, and activists of the 21st century are continuing, yet redefining, the avant-garde art and literary movements of the 20th century. Videogames are diverging as a social, cultural, and digital ...
The judgment of procedural rhetoric
(Georgia Institute of Technology, 2010-04-08)
This thesis establishes a theoretical framework for understanding virtual spaces and roleplaying in relation to Ian Bogost's theory of "procedural rhetoric," the art of persuading through rule systems alone. Bogost ...
Videogame cities in motion
(Georgia Institute of Technology, 2014-05-14)
Videogame cities are 'real-and-imagined' spaces whose ubiquity as a setting for games illustrates the persistent fascination with the opportunities for play in urban space. In order to describe these videogame cities, we ...
Arcade-style game design: postwar pinball and the golden age of coin-op videogames
(Georgia Institute of Technology, 2012-04-06)
Several major design elements that we often take for granted in early coin-op videogames-including rule automation, real-time button play, and fiction as static theme-originated decades prior as innovations within the ...
Japanese independent game development
(Georgia Institute of Technology, 2017-05-17)
This thesis examines independent game development in Japan, studied through tool-use and through the rhetorics and practices of the two main modes of independent game development in Japan: doujin and indie. I aim to ...
The Future of Humanist Design
(Georgia Institute of Technology, 2012-04-16)
Game developing, the D'ni way: how myst/uru fans inherited the cultural legacy of a lost empire
(Georgia Institute of Technology, 2012-07-05)
This research considers how the culture of game developer Cyan Worlds influences the gameplay environment and the culture of fans in Myst Online: Uru Live. The game has gone through two commercial releases and in both cases ...